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Post by isaiah178 on Oct 9, 2017 16:51:34 GMT -5
Hey I have a problem.. Everytime I am done with a mesh in blender (Right now I am working on a hat) and then when I go import it into s4s my mesh shows the sim body base texture . It has done it with other stuff also. I also tried importing my uv mapped texture, but the sim body base texture is on the hat and is over taking it . Can someone help me
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Post by inabadromance on Oct 9, 2017 17:24:50 GMT -5
Hi! It sounds that like a UV issue. The uv of the hat is occupying all the model, overlapping into the sim's texture. Each item has its proper place in the uv map. Here's an in depth tutorial for accessories. You can skip the object creation and go straight to uv mapping. Press ctrl+f when loading the link i just shared and search for "Part III: Unwrapping the Mesh & Mapping UV 0". That's where you should start reading.
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Post by isaiah178 on Oct 9, 2017 19:18:44 GMT -5
Hi! It sounds that like a UV issue. The uv of the hat is occupying all the model, overlapping into the sim's texture. Each item has its proper place in the uv map. Here's an in depth tutorial for accessories. You can skip the object creation and go straight to uv mapping. Press ctrl+f when loading the link i just shared and search for "Part III: Unwrapping the Mesh & Mapping UV 0". That's where you should start reading. Hey I’m sorry I still dont understand my accessory is correctly uv mapped but the sim base texture is still on the hat
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Post by inabadromance on Oct 9, 2017 19:20:11 GMT -5
If you want someone to take a look at it then share the package, blend file and a picture of the issue.
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Post by isaiah178 on Oct 9, 2017 19:37:35 GMT -5
Ok I will. I think I may know the issue . I have two sim base textures in the image editor tab do you think that could be it
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Post by inabadromance on Oct 9, 2017 20:13:02 GMT -5
I'm sorry but i don't really understand the problem without seeing it.
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Post by isaiah178 on Oct 9, 2017 20:42:11 GMT -5
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Post by inabadromance on Oct 10, 2017 10:30:55 GMT -5
The problem is the UV. Please head over to the link i shared before and read what i suggested.
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Post by isaiah178 on Oct 10, 2017 15:59:24 GMT -5
ok thank youu
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