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Post by sweeteizus on Oct 13, 2017 15:43:54 GMT -5
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Post by inabadromance on Oct 13, 2017 16:28:43 GMT -5
Hi! Can you upload the .blend and not the .blend1 (this is a back up of a previous version, not the latest). I still checked it out but since i'm writing to say that the dropbox link is wrong and that you should copy the share link instead of the address bar, i gathered i would ask for the latest blend as well . What did you use as a reference for the weight transfer? There's some parts of the shirt that have more than 4 bones.. i would re do the weights. Remember to delete the current ones before doing it. I personally haven't seen anything else that could be the culprit. Be sure to check that the original mesh and yours have the same amount of groups and cut numbers. Also, is the shirt the only thing that vanishes or the body parts as well?
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Post by sweeteizus on Oct 13, 2017 17:44:18 GMT -5
Oh, I'm sorry about the link, and thanks so much for your reply! No body parts are vanishing, just the shirt. I can put it on the sim in CAS, but as soon as I hit the play button, the sim will just be wearing a bra. I just used the regular plain spaghetti strap EA top to transfer the weights. www.dropbox.com/s/7cebdvtldr1c2p5/IP_Top.blend?dl=0
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Post by inabadromance on Oct 13, 2017 18:38:02 GMT -5
What version of blender are you using for the weight transfer? I would re do it. If that doesn't fix it, re clone the item again. I don't really have any other suggestions. You could try waiting for someone else to see the files, since i can't see anything else that could be the problem.
Also, as i've mentioned in my last post. The package link is wrong, please fix it.
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Post by brujah on Oct 14, 2017 1:48:55 GMT -5
...No body parts are vanishing, just the shirt. I can put it on the sim in CAS, but as soon as I hit the play button, the sim will just be wearing a bra... This sounds like a mipmap problem to me. Make sure you are generating them when saving your texture.
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