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Post by PW-Creations on Nov 5, 2017 6:12:57 GMT -5
Hello! I'm currently trying to convert a hairstyle to ts4. My problem is: I edited the UV Map so that the hair has the textures but in Blender/Sims4 Studio it just shows me a part of the texture and almost the whole hairstyle has no texture on it. I already imported the texture in S4S but well, I don't know what to do to fix this. Can anyone help? Thanks in advance P.S: And I just noticed, one part of the UV Map Part doesn't show the textures. Another part does (?). (The right one shows the texture and the lower left part as well, but the top left part not) If you need the file, here you go -> simfil.es/356002/
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Post by inabadromance on Nov 5, 2017 11:59:45 GMT -5
Hi! Please always share the individual .blend file along with the package if the issue you want someone to look at is related to the mesh itself as it help us a lot to see how it looks prior import. Do you mind sharing that? Thanks.
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Post by inabadromance on Nov 5, 2017 12:12:27 GMT -5
How does the original hair look like? I've personally have never seen that type of texture before where the hair would be all wobbly instead of straight.. so i'm curious about that. Either way, you'll not see transparency on S4S's preview so you should see the outcome of the hair in game instead.
Also, the weight isn't correct. It is weighted to the right thigh and not the hair so you should check that out.
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Post by PW-Creations on Nov 5, 2017 12:54:04 GMT -5
Here's the blend file -> simfil.es/356258/The hair looks like this bit.ly/2ixM2EMWell, I don't know what the weight does so that's probably why I didn't use it. Thanks anyway for your help !
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Post by inabadromance on Nov 5, 2017 13:03:32 GMT -5
You mentioned this was a conversion, i meant how the hair looks like on the game you converted it from. And as i posted earlier, see how it looks in game not in the preview of S4S. Weight sets the hair in place (in top of the head) and makes it move along with it. Please read this weight transfer tutorial. Prior to this you'll have to delete all bones by selecting each one and pressing the - symbol next to it.
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