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Post by Simindile on Dec 18, 2017 2:09:57 GMT -5
Hi again! I've been playing around with Blender & S4S trying to get Zelda's priestess robes from BotW to work on the Sims. Ignoring the fact that the texture is non-existent, it looks alright on S4S and Blender, but when I try to test it in game, it crashes the moment I would come across it in CAS. Help? I have no idea what the problem might be at all. The .packageThe .blendSome more details in case it helps. Here's a list of things I've done or tried to do: Adjusted weights. Mapped UV0 and made a vague attempt at UV1. Kept EAxis's original number/layout of cuts. I have not yet: Replaced all LODs Replaced shadow texture. Replaced normal map. Replaced specular. Any help would be very much appreciated. Thank you!
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Post by Feyona on Dec 18, 2017 4:59:22 GMT -5
1. You need to delete bone_bone_shape.001 and bone_bone_shape.002, rig.001 and rig.002. 2. There should be no feet in dress mesh. Delete feet from s4studio_mesh_3. 3. Re-import in your .package. If game still crashes create a new one. 4. When you do lower lods check just in case cut numbers too. Sometimes EA makes different cut numbers on lower lods.
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Post by Simindile on Dec 18, 2017 10:05:46 GMT -5
Thank you, Feyona! I will do all that and hopefully that should solve the problem.
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Post by Simindile on Dec 18, 2017 18:46:05 GMT -5
Update: that solved the problem with it crashing, but I'm clearly still doing something wrong as the dress, in CAS, is broken in two pieces and floats around the Sim. I figured this was due to weights, but I tried the weight transfer tutorial again and it's still broken...
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Post by inabadromance on Dec 18, 2017 19:35:19 GMT -5
For the weight transfer you're using a version of blender that is not 2.70. Please read the weight transfer tutorial and specifically the "clean" step that you're missing to do. During transfer, blender is listing all bones regardless they have weight or not. The game can only read up to 4 bones per vertex causing the first 4 to be read and imported. That's what the "clean" step is for, to clean those bones that are at 0.
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Post by Simindile on Dec 18, 2017 19:55:47 GMT -5
Thank you so much! That sounds like it might solve my problem!!
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Post by Simindile on Dec 18, 2017 20:46:28 GMT -5
That sorted my problem out, thank you very much Feyona and inabadromance. Still plenty of things to fix, but at least it stays on the body and moves with sliders!
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