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Post by lovelydia101 on Feb 5, 2018 4:02:12 GMT -5
Hey I have been having issues with my mesh and this common shadow issue. I can't find a tutorial on how to fix it. I did try peacemaker's tutorial but it didn't work with my mesh. The photo below should show the issue i had.
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Post by lovelydia101 on Feb 5, 2018 22:44:21 GMT -5
Please someone help me, I haven't been able to fix the issue yet.
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Post by annabluu on Feb 5, 2018 23:17:30 GMT -5
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Post by lovelydia101 on Feb 5, 2018 23:46:38 GMT -5
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Post by menaceman44 on Feb 6, 2018 12:32:55 GMT -5
I'm not sure what is causing the shadow issue I'm afraid but the drawer knob on the left is meshed inside-out. You need to flip the Normals. The other two are fine.
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Post by kitkat on Feb 6, 2018 21:17:26 GMT -5
Couple of things - first, I think the shadows on the top of your mesh were due to the bump & specular. I replaced the ones in there with blank ones. That took care of the darkness on the top but not on the sides. I looked at your shadow LOD mesh, and it wasn't mapped. Not sure if that matters, but I always use my UV mapped mesh for my shadow LOD. I deleted the ground shadow from your blender file, and then I replaced your shadow LOD mesh in S4S with the new one. At the same time, I also went through Peace's steps and changed the SSAO intensity level from 1 to 0. The 00000000 model entry is the one labeled "Model" not "Model LOD" like it said in the tutorial text. If you did the Model LOD one, that may be why it didn't work for you. Since I did the last two steps at the same time, I can't say for sure which one fixed the side shadows. But it did show up fixed in my game. Let me know if any of that doesn't make sense
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