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Post by MouseyHousewife on Feb 18, 2018 16:21:04 GMT -5
I've already converted the Tri-Pane window from Roaring Heights and it looks good. However, I noticed that I've used a game pack window as a base instead of a base game one. Ugh! So I went back, used a BG window and exported and transferred over all the meshes & textures from the working conversion. The new BG conversion works and looks great, except that it looks like there's no glass in the frame when testing in game. Could someone please check the package for me? I can't see anything wrong. Thank you BG Tri-Pane Window
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Post by JPCopeSIMs on Feb 20, 2018 16:27:38 GMT -5
I know how to fix this one in blender you have you cuts wrong . so export the mesh from the window you started with windowGEN2x1x2 . Then export your tri pane mesh pull them both up in blender in separate windows for ease of comparison and make sure the mesh parts have the same cut number as the corresponding mesh ( the front pane of Tri-Pane Window should have the corresponding cut as the windowGEN2x1x2 front pane, the back pane of the Tri-Pane Windows hould have corresponding cuts as well the windowGEN2x1x2, This has happened to me several time that is how I know how to fix it.
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Post by MouseyHousewife on Feb 21, 2018 20:54:59 GMT -5
Thanks. I tried your suggestion and the last two cuts were mixed up, but now the frame isn't showing in game. It's probably quicker just to start from scratch, it doesn't take long when you're converting objects from the sims 3.
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Post by JPCopeSIMs on Feb 21, 2018 21:27:55 GMT -5
dont give up yet we almost got this thing working
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Post by JPCopeSIMs on Feb 21, 2018 21:42:28 GMT -5
you changed the wrong cut, fixed packagehere ive got it working in my game.
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Post by MouseyHousewife on Feb 23, 2018 14:28:51 GMT -5
Thank you! :D
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