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Post by unluckyplumbobs on Feb 19, 2018 19:49:50 GMT -5
Hey! I just made this account so pardon me if this question is stupid but I have been trying to make my own CC clothes. It's been going well but, even after deleting the covered bits of skin, there still isn't enough room to place the UVs for the sports bra thing I am making. Do I have to somehow shove the UVs into the small space or is there somewhere else on the map that would work?
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Post by annabluu on Feb 19, 2018 19:59:26 GMT -5
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Post by unluckyplumbobs on Feb 19, 2018 20:04:16 GMT -5
So, does this mean I am able to put the UVs anywhere on the green without it messing anything up? Sorry, not sure if I understood correctly or not.
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Post by annabluu on Feb 19, 2018 20:06:50 GMT -5
yes, that's what it means.
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Post by unluckyplumbobs on Feb 19, 2018 20:11:44 GMT -5
I've seem to have run into another problem, it may just be blender acting up but I made a new image for the baked texture but it's not switching to it and just remains on the texture for the character?
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Post by annabluu on Feb 19, 2018 20:25:07 GMT -5
i'm not sure i understand. did you export your new bake image and import it into studio and it's not working?
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Post by unluckyplumbobs on Feb 19, 2018 20:29:32 GMT -5
i'm not sure i understand. did you export your new bake image and import it into studio and it's not working? No, for some reason when I create a new black image to project the bake onto or however you want to describe it, it won't change. It's still on the base sims texture, it won't let me change what image is open in the UV view.
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Post by annabluu on Feb 19, 2018 20:33:45 GMT -5
so when you click new and put in the correct dimensions, it doesn't change from the uv image to a black background? see if closing blender and reopening it fixes the problem. if not, you may need to create a new blend file and append everything from your old one onto the new one
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Post by Zelrish on Feb 20, 2018 4:45:55 GMT -5
This happens sometimes with different blender projects, I personally don't get why. But if you tick this button, it will work:
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