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Post by Deleted on Mar 3, 2018 11:52:06 GMT -5
I found a model of the Teenage Mutant Ninja Turtle's Party Wagon and I converted it and then remapped the UVs. It looks okay in S4Studio, but then whenever I put it in game, it turns weird colors, and the certain colors are always in the same places. (Example: That lime green at the base of the Antenna and back of roof.) No matter what base model I use and replace with the Van mesh, it will look the same in-game. Is it something with my blender mesh? The package file settings? I'm still new to this so I don't quite understand thing like Bump Normals and things like that, but I'm learning. imgur.com/a/LAQgwI know it's higher poly, but if I take it down anymore, it warps terribly. Here is the package and blender file. www.mediafire.com/file/58qf5xygiiialf2/TMNT%20-VAN.rarI appreciate any time and help you could spare.
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Post by inabadromance on Mar 3, 2018 13:19:13 GMT -5
Hi! That multicolored rainbow issue means that the texture size isn't the correct one. It must be multiple of 2. Example: 512x512, 1024x512.
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Post by Deleted on Mar 3, 2018 20:58:29 GMT -5
I will give that a try and be sure to keep you updated! Thank you!
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Post by Deleted on Mar 4, 2018 12:00:25 GMT -5
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Post by inabadromance on Mar 4, 2018 16:14:28 GMT -5
I'm glad it's working
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Post by menaceman44 on Mar 5, 2018 7:06:10 GMT -5
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Post by menaceman44 on Apr 10, 2018 8:09:38 GMT -5
robrize Please don't ever post your email address publicly like this. I would edit your post and remove it if a mod doesn't see it first and do it for you. If you want to get in touch with a member privately, click on their username and when their profile page loads, click on the "send message" button.
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Post by robrize on Apr 10, 2018 16:17:43 GMT -5
@meanceman ok sorry about that. new to posting on the forums. i will message him. thanks.
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