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Post by zozothebrit on Apr 13, 2018 17:01:13 GMT -5
Hey there, I've been making some new CC and the catalogue thumbnails of my new rugs are way too bright: I've noticed this is a thing with all the CC I make and I can't help wondering if this is an error or if Sims4 does that automatically? Can I do something to regulate the brightness of the catalogue thumbs? Any help is appreciated.
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Post by Zelrish on Apr 16, 2018 3:36:01 GMT -5
Hi there zozothebritThis catalog thumbnail is automatically generated by your game when it first loads the pieces of CC that don't have one already. This is not something S4S is creating. Not sure why though. Do you happen to use those extra lighting mods or something in your game maybe?
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Post by zozothebrit on Apr 17, 2018 2:48:15 GMT -5
Hi Zelrish! Thanks for your reply. No, I don't have any lighting mods in my game. Just CAS/Build/Buy CC. From your question, I take it you don't have that same problem with game generated custom content thumbs? Do yours looks normally lit? Anything you can advise me to try? Because if not, I'll just have to accept my fate, so to speak.
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Post by Zelrish on Apr 17, 2018 4:02:27 GMT -5
Hey zozothebritThumbnails in my game are normally lit, yes. One question is: Do you see the thumbnail as bright in game as well or only when you open the package in S4S afterwards? I am wondering if emptying the cache would help in your case or make it worse (as in: all your in game thumbnails would become like this -_-). Maybe removing all your mods and leaving only the new one where you want to generate the thumbnail (having deleted it from the package beforehand via S4S) would bring a different result that would show that one of your mod is guilty. Or maybe reinstalling the game could help. Some stuff to try out.
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Post by chester on Apr 28, 2018 14:44:49 GMT -5
I have the same problem. Did you find a way to solve it, zozo?
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Post by zozothebrit on Jun 10, 2018 7:48:42 GMT -5
Hey zozothebrit Thumbnails in my game are normally lit, yes. One question is: Do you see the thumbnail as bright in game as well or only when you open the package in S4S afterwards? Yes, I do. This is what it looks like: I am wondering if emptying the cache would help in your case or make it worse (as in: all your in game thumbnails would become like this -_-). Maybe removing all your mods and leaving only the new one where you want to generate the thumbnail (having deleted it from the package beforehand via S4S) would bring a different result that would show that one of your mod is guilty. Or maybe reinstalling the game could help. Some stuff to try out. So I cleared all the thumbs in the package, removed all the mods from my game, deleted the cache and loaded the game only with those round rugs - same problem. The only thing I haven't tried yet is reinstalling the game but I need to figure out how to save my savegames first! So chester: No solution yet, did you find one?
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Post by Zelrish on Jun 11, 2018 2:13:06 GMT -5
Hi zozothebritDid you check your bumpmap btw? Cause this over-lit thumbnail is kinda typical from a bumpmap with a white alpha (now that I know about this issue)(the dds plugin from photoshop tends to not save the alpha for whatever reason.)
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Post by littledica99 on Jun 12, 2018 9:25:17 GMT -5
If i was you, i would export the generated thumbnail, open it up in photoshop and replace the bright carpet image with the texture you've created for it. Save it and reimport it and KABOOM good looking thumbnail for you!
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Post by zozothebrit on Jun 12, 2018 15:25:48 GMT -5
Hi zozothebrit Did you check your bumpmap btw? Cause this over-lit thumbnail is kinda typical from a bumpmap with a white alpha (now that I know about this issue)(the dds plugin from photoshop tends to not save the alpha for whatever reason.) I'm a noob - no idea what a bumpmap is. BUT you might be right - I have the dds plugin but have only worked with .png so far because its easier. Could there be something lost in translation when I import my texture recolors as a png? And can you explain how to avoid this if I switch to working with dds? I would love to learn more. Thanks for coming back here to try and solve this! If i was you, i would export the generated thumbnail, open it up in photoshop and replace the bright carpet image with the texture you've created for it. Save it and reimport it and KABOOM good looking thumbnail for you! That's actually what I decided to do as a "quick fix" - I created custom thumbs for each swatch, which was a ton of work, so no permanent solution unfortunately :/
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