First of all: Thank you for this and all the other tuning tutorials. They have been a great help already. However I started a little project of my own and ran into series of riddles.
While the basegame books will transform into those cute little displays when placed on a retail-counter, all of the books added by expansion and gamepacks will only display the cover of the mixology book. I would like for the Herbalism skillbooks to actually show the Herbalism covers. For that purpose I created a Herbalsim bookdisplays (a thin one for the starting level and a generic one for intermediate and advanced level) and am currently pondering how to connect the books with the displays.
The lines in the tuning files responsible for the switch are the following (My example is taken from the intermediate Mixology book):
<T n="key">115768<!--displayComponent_Values_SmallQuantity--></T>
<U n="value">
<V t="apply_new_value" n="geometry_state">
<V n="apply_new_value" t="set_to_custom_value">
<T n="set_to_custom_value">
mesh_gS_single</T>
</V>
</V>
<V t="apply_new_value" n="material_state">
<U n="apply_new_value">
<V t="set_to_custom_value" n="state_name">
<T n="set_to_custom_value">
Cover01</T>
</V>
</U>
</V>
<V t="apply_new_value" n="model">
<V n="apply_new_value" t="set_to_custom_model">
<U n="set_to_custom_model">
<V n="model" t="from_definition">
<U n="from_definition">
<T n="definition">
84024<!--
bookDisplayGENskill_01 (bookDisplayGENskill_01)--></T>
</U>
</V>
</U>
</V>
What I don't understand are some of the variables:
bookDisplayGENskill_01 is the skillbook display, but I don't have an idea where the number
84024 comes from. I would assume it to be a tuningid, but
bookDisplayGENskill_01 does not have a tuning or tuningId, it isn't the defition ID of the object either which is 14838 - so what is it and more importantly: Where would I find it?
Cover01 probably refers to which diffuse image to pick from the DisplayGenskill_01 model, but I cannot find any reference to it in the data of the bookdisplay. Neither do I know where the
mesh_gS_single is coming from.
Have you solved this? I am currently finding way to correct some of the skill books and I would like to know how.n