AwkSim
Member
Awkward little sims.
Posts: 16
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Post by AwkSim on Jun 11, 2018 2:13:39 GMT -5
So Im converting a hair to sims 4. The original s4 hair I exported has been deleted from the mesh in blender but when I open the blend file in s4s it still shows up with the mesh I wish to convert. Where would you guys suggest I read to fix this? Maybe you have your own personal suggestions on how to fix this? Files 1drv.ms/f/s!AtyMg5fBPkkagYNzG9subvuxvAGWtA Image Blender. prntscr.com/jtinl5S4S prntscr.com/jtinu5
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Post by jwofles on Jun 11, 2018 5:55:57 GMT -5
Your cut numbers are wrong. They're all 0000, but they need to match whatever hair your cloned. I'm not sure if all hairs are the same but make s4studio_mesh_1's cut number 0002, then mesh_2 do 0001, and 0000 for mesh_3. I think that should work.
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AwkSim
Member
Awkward little sims.
Posts: 16
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Post by AwkSim on Jun 11, 2018 20:11:42 GMT -5
Thank you jwofles it worked! c:
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