boxod
New Member
Posts: 2
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Post by boxod on Jun 16, 2018 14:18:40 GMT -5
Hi, I have downloaded some CC hats that have been cloned from in-game meshes and are now showing up as part of the uniforms for certain careers. They're disabled for random and I've run the batch fix to ensure they're non-default in S4S but it tells me that there is nothing set as "default" in my CAS files. When I look at the text on the CAS Part in the warehouse tab, it shows me that it's categorized as part of the uniform item it was cloned from. There are no tags in the studio -> categories tab to correct this. i.imgur.com/HxZVTOy.jpgi.imgur.com/g0vdz5B.jpgIs there any way I can edit this to fix it and do I have to edit the mesh to fix it? I have never meshed an item before, only done recolors. I just want to fix this for my personal use, not to redistribute, because it drives me nuts to see librarians with veils and spacesuits with headscarfs instead of helmets. If there is a fix for it I would also totally pass the information on to the original creators as well. Sorry if there is a thread for this already. I did a lot of searching on the forums here and on google and I couldn't find any information.
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Post by g1g2 on Jun 16, 2018 17:33:53 GMT -5
Go to the werehouse tap and choose the "cas part" of the hat you want to change, inside "cas part" there is an entry named "tag", inside it ther should be many tags one of them would be "uniform_something", just delete that entry and it should be fixed and remember to to do it for all the "cas part"s that belong to the hat aka all the recolors
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boxod
New Member
Posts: 2
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Post by boxod on Jun 16, 2018 18:13:31 GMT -5
I was able to figure it out! Thank you so much for your reply. I will have to test it in-game to make sure it works as it should, but I think I've fixed them by removing the uniform tags.
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