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Post by cosimetics on Jun 17, 2018 16:33:55 GMT -5
I used to be a windows user, and I just recently made the change to mac and I am still adjusting. Is there anyway to be able to export a texture as a dds on mac instead of png? I don't see any option between png and dds while saving, and I find it much easier to just save it as a dds. Thank you.
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Post by monas on Jun 18, 2018 17:26:41 GMT -5
Hi, it occurs to me that you can export it by adding the extension .dds to the end of the name
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Post by Noir_Noir on Jun 18, 2018 19:03:58 GMT -5
I used to be a windows user, and I just recently made the change to mac and I am still adjusting. Is there anyway to be able to export a texture as a dds on mac instead of png? I don't see any option between png and dds while saving, and I find it much easier to just save it as a dds. Thank you. You export as a .png. If you need to open a .dds file there's a program called Graphic Converter (https://www.lemkesoft.de/en/products/graphicconverter/download/) that opens .dds and many other file types. They have a try out period too.
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Post by Zelrish on Jun 19, 2018 4:31:38 GMT -5
As Monas said. You simply add .dds at the end of the file name when exporting from Studio.
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Post by Noir_Noir on Jun 19, 2018 17:22:06 GMT -5
As Monas said. You simply add .dds at the end of the file name when exporting from Studio. Adding .dds to the texture does not work on my version of photoshop. It say that PS cannot open the file because it does not recognize the file type. Preview also cannot handle .dds, it say the file is damaged or cannot be recognized. Can't say if it works on Gimp tho.
When I batch export from S4S the only way I can open .dds files are via GC, and saving as .png.
After I'm done with my textures I save it as a .png, load in S4S and ingame, and so far it works on items for CAS and buymode. Is there any reason why I should be avoiding .pngs or using GC to convert my final .png to .dds before importing to S4S?
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Post by Zelrish on Jun 19, 2018 18:08:43 GMT -5
well... you still need a dds plugin for photoshop...
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Post by Noir_Noir on Jun 19, 2018 18:40:48 GMT -5
well... you still need a dds plugin for photoshop...
Well, NVIDIA didn't put out the DirectDraw Surface plugin for mac users. I did look for it until I saw people using .pngs, tried myself and it works.
My question stands: is there any reason why I should avoid .pngs?
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Post by monas on Jun 19, 2018 18:58:56 GMT -5
Actually there are several reasons here explain that the dds you lose quality by understanding and in the .png does not depend: 0 link: sims4studio.com/thread/9953/question-when-comes-dds-pngHe also says that the game uses dds textures so I understood my english .. I used PNG before but in some things it was bad for me ... and in others it was good, and since I did not want to register converting png to dds dds to png with gimp..I decided to use plugin n.nU I hope I have been helpful ... at least in clarifying something u.u
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Post by Noir_Noir on Jun 19, 2018 19:55:22 GMT -5
Actually there are several reasons here explain that the dds you lose quality by understanding and in the .png does not depend: 0 link: sims4studio.com/thread/9953/question-when-comes-dds-pngHe also says that the game uses dds textures so I understood my english .. I used PNG before but in some things it was bad for me ... and in others it was good, and since I did not want to register converting png to dds dds to png with gimp..I decided to use plugin n.nU I hope I have been helpful ... at least in clarifying something u.u Thanks for the link, I'll sure read it.
I have a program (GC) that can convert .png to .dds and will test to see if there's a difference. Since the DDS plugin is not available for mac users (at least for PS) and not everybody can afford a little program to convert the texture, I think it would be safe to say that if you're using PS on a mac they would need to export and import in .png, otherwise the texture won't open.
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Post by monas on Jun 19, 2018 20:30:14 GMT -5
I found this in case someone has a version that is not adobe photoshop cc 2018 because that does not work (according to the comments), you can try and if it does not work, then I will delete this post-- sorry for my english fnordware.blogspot.com/2014/09/dds-plug-in-for-after-effects-and.htmlalthough it says after effects says that it is also good for photoshop github.com/fnordware/AdobeDDS/tree/master/srcSystem Requirements Photoshop CS6 or later, After Effects CS6 or later. Mac OS X 10.6 or later, Windows 7 or later. May work in older configurations as well, give it a try.
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Post by Noir_Noir on Jun 19, 2018 22:08:15 GMT -5
I found this in case someone has a version that is not adobe photoshop cc 2018 because that does not work (according to the comments), you can try and if it does not work, then I will delete this post-- sorry for my english fnordware.blogspot.com/2014/09/dds-plug-in-for-after-effects-and.htmlalthough it says after effects says that it is also good for photoshop github.com/fnordware/AdobeDDS/tree/master/srcSystem Requirements Photoshop CS6 or later, After Effects CS6 or later. Mac OS X 10.6 or later, Windows 7 or later. May work in older configurations as well, give it a try. Yeah, I did try both about a month ago (when I start to do recolors) and unfortunately didn't work. It may for some tho.
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Post by Zelrish on Jun 20, 2018 2:11:49 GMT -5
Noir_Noir I dunno what you did but the first plug-in linked here works for me. You can open dds and save as dds within photoshop afterwards. The only things that will not work are the extra stuff like the nvidia filters (obviously they are not installed with this plug-in) And the main reason you need dds files is for : bump map, shadow and speculars. You might manage to create a spec and shadow with png (although it really lacks clarity) but you cannot make the bump map without it. PS: after checking my version I am using the previous not updated version from the plug-in (v0.5) and he made an update in february 2018 to v0.6. This last version doesn't seem to work in photoshop CC 2018 from the comment section. It might work with previous versions so here is the one I am using, maybe it will work
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Post by Noir_Noir on Jul 4, 2018 2:14:10 GMT -5
PS: after checking my version I am using the previous not updated version from the plug-in (v0.5) and he made an update in february 2018 to v0.6. This last version doesn't seem to work in photoshop CC 2018 from the comment section. It might work with previous versions so here is the one I am using, maybe it will work Thanks! I will give this a try.
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