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Post by Amakesh on Jun 17, 2018 20:47:25 GMT -5
I made a conversion of Necklace from TS3(it was decor in TS3) to TS4 Accessory. Unfortunately in Sims4 Studio the texture looks like on the screenshot. The texture shows correct on the necklace but should not showing on the rest of character.
How can i fix it? The cut values and types in Blender are correct.
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Post by annabluu on Jun 17, 2018 20:51:43 GMT -5
you need to change the uv position. where it is on the uv map currently is interfering with the sim's body. please refer to this template
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Post by Amakesh on Jun 18, 2018 10:52:23 GMT -5
you need to change the uv position. where it is on the uv map currently is interfering with the sim's body. please refer to this templateI'm trying to do that, but it does not work. Now i have something like that
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Post by annabluu on Jun 18, 2018 11:02:11 GMT -5
your picture from s4s is still showing that your uv map is not in the correct place. have you saved and imported the one shown in the next picture?
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Post by Amakesh on Jun 18, 2018 15:54:53 GMT -5
your picture from s4s is still showing that your uv map is not in the correct place. have you saved and imported the one shown in the next picture? I imported wrong mesh. It works now,but...do I really have to make the texture so small? It has to match the small square on the template so i have to change the size of the texture form eg 956x1122 to 200x200 so the texture REALLY lose in quality...
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Post by annabluu on Jun 18, 2018 18:02:09 GMT -5
it truly doesn't matter where you put it. you just need to keep in mind that if you were to move it, it will interfere with other objects.
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