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Post by TheKalino on Jun 21, 2018 4:21:06 GMT -5
Hey guys! It me again. I have a big problem with my current project. I am try to make new cloth for the pets. Everything works fine but when I am trying to fill the caps in the body mesh of the animals they aren`t working anymore. I use full body meshes from different cloth meshes but they are still spliting in the game. Everytime when I change the visible fur at the cloth this happens. I didn`t change the UV1 or the vertex groups. Here is the link to the file: simfileshare.net/download/581925/I really hope you can tell me whats wrong with it. Kalino
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Post by inabadromance on Jun 21, 2018 10:37:46 GMT -5
hi! can you please post a picture of the issue in game? and share the individual blend file as well?
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Post by TheKalino on Jun 21, 2018 10:54:09 GMT -5
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Post by TheKalino on Jun 21, 2018 14:20:19 GMT -5
I tried the same now also on the large dog and I have no problems. Only the small dog have this problem. Is that a bug? O.o
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Post by inabadromance on Jun 21, 2018 17:46:54 GMT -5
Are you cloning a similar item on both cases? I would clone another item. I honestly can't see anything weird in the blend that would cause this apart from your mesh being too different from the original item or the cuts having a different amount of mesh on each one in comparison to the original. That's usually what would cause this.
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Post by TheKalino on Jun 22, 2018 2:01:16 GMT -5
Yes I take the same steps. I take a body mesh from an other file and merge them together and delete the old mesh. I already tried this a lot of times and the large dog and never had a problem.
I also tried other cloth meshes like the scarf body mesh but I have still the problem. When I replace the head mesh I also have the same problem.
I also tried to fill the holes with an other mesh without complete delete it but then i have the same issues.
With the large dog I have never had a problem. :(
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