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Post by fvithii on Jul 9, 2018 18:31:26 GMT -5
I made a new mesh top for toddler using Marvelous Designer today, following all basic steps. When I got to weight paint and selected 'Transfer Weight', it only transferred one weight (b__R_Index2__) and that's all. Not only that, when I tried to join my mesh with s4studio_mesh_1, it makes the whole upper body mesh transparent, as shown here: imgur.com/a/hvBBhCNwhat the mesh looks like selected in weight paint: imgur.com/a/HKawanEand the only weight transferred: imgur.com/a/PWpvJ7NI will provide any other pictures if required. Thanks in advance
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Post by inabadromance on Jul 9, 2018 23:54:45 GMT -5
hi! please share the blend and package files so someone can take a look. what blender are you using? I suggest 2.70 for weight transfer.
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Post by fvithii on Jul 10, 2018 10:46:16 GMT -5
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Post by fvithii on Jul 13, 2018 21:08:17 GMT -5
bump
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Post by jwofles on Jul 14, 2018 10:56:28 GMT -5
What issue are you having now? Did you manage to fix the weight paint?
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Post by fvithii on Jul 15, 2018 17:41:29 GMT -5
What issue are you having now? Did you manage to fix the weight paint? Yes, I did. I used 2.70 for weight paint and the weight paint issue has been resolved. As stated before, when I import my mesh into S4S the arms and body look transparent (imgur.com/a/hvBBhCN).
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Post by jwofles on Jul 15, 2018 17:59:01 GMT -5
What issue are you having now? Did you manage to fix the weight paint? Yes, I did. I used 2.70 for weight paint and the weight paint issue has been resolved. As stated before, when I import my mesh into S4S the arms and body look transparent (imgur.com/a/hvBBhCN). Looks like the arms and body lost their UV map. Maybe delete the arms etc, and re-append them back into the mesh. Also make sure they both have the same UV name (uv_0).
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