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Post by mysle86 on Jul 31, 2018 5:24:33 GMT -5
Hey So I got another problem with my dress. So it looks good in studio and CAS, but when I test it in game mode, it gets bit weird. Her arms where all over the place. It only occurs when I zoom out, so at first, I thought I had a funky LOD, so I imported my LOD0 as LOD1, 2 and 3 just to test it out, but the problem was still there. So I looked at bone assignment. I´ve never worked with bone assignment before, so I used a EA dress as a reference, and copied the bone assignment to my own. Then I freelanced the lace on the back and went back to the game. It looks a lot better now, and it is only her hand/fingers flying around, but I can´t figure out where the issue is. Could someone please look at it, and help me figure it out? My BlendMy PackageThank you for reading
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Post by inabadromance on Jul 31, 2018 9:09:42 GMT -5
hi! not all bones are the same on all LODS. you should expect the original EA LOD, delete the body parts on your mesh and add the originals from that LOD instead.
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Post by mysle86 on Aug 5, 2018 10:55:14 GMT -5
Sorry for the late reply. Ill try that. Thank you.
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