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Post by pandacookiesims on Aug 3, 2018 1:27:17 GMT -5
So I made some new meshes today using marvelous designer after downloading an update that supposedly fixed some bugs. When i exported my garments as OBJ files and imported them into blender, parts of the garment were missing from the uv maps, but only for some files that I exported. I don't know why they suddenly began to export improperly. Anyone know how to resolve this issue? I tried uninstalling and reinstalling the program and choose not to install the update when prompted, but the issue remains.
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Post by annabluu on Aug 3, 2018 10:30:29 GMT -5
have you tried zooming out and seeing if it's just been scattered around the map? do you have unified uv coordinates checked when you export from md?
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Post by pandacookiesims on Aug 3, 2018 11:48:28 GMT -5
Yes. I zoom out in blender to make sure they haven't been scattered. When I export from MD I always have unified uv coordinates checked. I also don't know why only some meshes export with all the garment parts because the exact same settings are used to make each garment.
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