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Post by evekat on Aug 8, 2018 19:21:32 GMT -5
So, I've seen people change the size of their sims for pose purposes, and I myself have done some funky things, so I thought maybe this idea would work...
This file is the two sims together, but I separated each rig into their own files so that it would work properly. I'm certain I've done everything correctly, but while normal-sized sim poses, tiny sim just completely disappears. The roots of each pose are in the exact same place and facing the same way so that all I have to do is put two pose statues in the same spot. Should I share the blend file? And is this even possible?
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Post by Feyona on Aug 10, 2018 11:30:36 GMT -5
when creating the pose you can only move and rotate certain bones, scaling doesn't work.
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Post by evekat on Aug 11, 2018 16:52:33 GMT -5
when creating the pose you can only move and rotate certain bones, scaling doesn't work. Aw man... so there's no fathomable way this can be done?
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Post by inabadromance on Aug 11, 2018 19:32:34 GMT -5
why not pose each sim separately and then join both through image editing?
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Post by Feyona on Aug 14, 2018 3:15:32 GMT -5
when creating the pose you can only move and rotate certain bones, scaling doesn't work. Aw man... so there's no fathomable way this can be done? Unfortunately no. Or not that I can think of.
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Post by sammoyke on Aug 16, 2018 18:12:49 GMT -5
yea i wanted to do smething for my wonderland project but scaling the sim as a pose like this wont work in game. its a shame though.
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Post by evekat on Aug 19, 2018 15:42:20 GMT -5
Dang! Well, thanks for helping. XD
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