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Post by drbabbybabbs on Aug 9, 2018 10:28:46 GMT -5
I'm currently working on an overhaul of the landscaping items (trees, shrubs, etc.) and everything is going well, only the items are showing up in an apparently random order in the catalogue when I test them in-game. I had thought that things were sorted by price, but unless I have some other value in the Object Catalog or Object Definition files for these objects, that doesn't appear to be the case. I know there's a sort order value for skin and hair colors in CAS, is there something that functions similarly in build/buy mode? Any input would be appreciated!! This isn't a huge issue, I just like things to be organized nicely, especially if I'm going to be releasing this as a mod Also, maybe I should make a separate thread for this, but is there a quicker way to apply a small change to the Catalog or Definition files for multiple packages at once? I'm adding in a lot of "world" objects and changing the DevCategoryFlag for each and every one of them is VERY tedious.
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Post by andrew on Aug 10, 2018 0:37:40 GMT -5
Hi drbabbybabbs , this thread may help with the sorting. There isn't a way to batch-edit the DevCategoryFlag, but if part of the problem is swatches that you are adding, you can change the first swatch when you create the package, and all subsequent swatches should have the same DevCategoryFlag values (except the first which will be slightly different to indicate that it is the first swatch). Some of the categorization tags can be applied to all swatches from the Studio tab, but that is the extent of batch editing for that resource.
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