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Post by lovelydia101 on Sept 26, 2018 23:39:29 GMT -5
Hello So I finished my mesh but when I imported it into the sims 4 studio the old mesh shows up. I did remove the old bed frame from the mesh but kept the actual bed part. Does anyone how to fix this?
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Post by petuniamaewitherbott on Sept 27, 2018 3:30:40 GMT -5
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Post by Memphis Creations on Sept 27, 2018 7:24:09 GMT -5
Hi there,
By sharing your package and blend file, other creators can take a look at it and help you out with a solution, with that said your problem is probably the Cut numbers. Make sure your bedframe has the right cutnumber. Let me explain a bit more.
The bed that i always use to clone, has 4 groups in blender.
Group 0 (Cutnumber 0) is the bedframe <--- Needs to be changed. Group 1 (Cutnumber 1) is the bedding <--- Does not need to be changed, unless you make an custom bedding as well Group 2 (Cutnumber 2) is part 1 of the shadow <--- Does not need to be changed. Group 3 (cutnumber 3) is part 2 of the shadow <--- Does not need to be changed.
So when you are finished with your mesh, make sure you have delete Group 0 from the list, and then set the cut number on your own mesh to 0.
If the cut numbers aren't in the right place, your mesh won't show up and the original mesh stays.
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