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Post by kristyp4 on Oct 4, 2018 15:45:41 GMT -5
So I've edited the Unicorn toy in the Sims 4 Studio. I'm on a Mac. But so far everything has gone great with all of my Chick Fil A Custom Content I'm working on. The last thing I'm trying to tackle is making a Chick Fil A Cow. So I've deleted the Horn and the Hair on the Unicorn. It doesn't show up on my Sims 4 Studio, but when I use the item in the game, the deleted items turn black. Is there a work around on this that I'm just missing? Thanks! Pictures included.
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Post by Leniad on Oct 4, 2018 18:03:32 GMT -5
The black areas in-game are "non-transparent" areas of the original mesh. Adding a transparency on top of these areas results in the black. Removing the offending areas from the original mesh in blender is the easiest fix.
Did you remove areas from all LOD mesh files? Change instance number?
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Post by kristyp4 on Oct 4, 2018 21:09:24 GMT -5
The black areas in-game are "non-transparent" areas of the original mesh. Adding a transparency on top of these areas results in the black. Removing the offending areas from the original mesh in blender is the easiest fix.
Did you remove areas from all LOD mesh files? Change instance number?
I've yet to learn how to use the blender application. Guess I better learn real quick if I want to fix my cow haha. Thank you for your reply. Wish there was a way to fix it in adobe. Oh well.
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