|
Post by gonzalosf on Oct 6, 2018 10:37:47 GMT -5
Hi! This is the first time I try to make CC so I need help with this: I'm trying to convert the door that came with TS4 Seasons into an arch, I already edited the 3D model in blender, but in the game it has door actions (like set as principal door and lock), and in doesn't show up in the doors and aches category in-game, I already changed the tag in sims 4 studio. Also the arch gets a door animation in the game: Hope someone can help me with this, thanks.
|
|
|
Post by brujah on Oct 6, 2018 13:01:25 GMT -5
You can do this one of two ways: - To remove the interactions you will need to edit the tuning. Tutorials HERE and HERE.
- To remove the animations you will need to change the bone weight. Compare against an existing arch. Tutorial how to check, created for CAS but process is the same, HERE
OR - Export all mesh and textures from the door .package
- Edit mesh and change weights
- Import into cloned arch from same expansion pack
Share the .package and someone will be able to assist you better with the tags
|
|
|
Post by gonzalosf on Oct 8, 2018 18:08:23 GMT -5
|
|
|
Post by brujah on Oct 8, 2018 20:07:01 GMT -5
To finish this project you will need to do several things. - Add the door tag to each swatch
- Edit the weights of the mesh to have only transformBone weight applied
- Change the tuning on each "Object
Catalog Definition" resource (on the warehouse tab) to object_arch (TuningId 25173)
After you complete these steps your arch should be complete. If you have any further issues please post again.
|
|
|
Post by gonzalosf on Oct 9, 2018 16:50:00 GMT -5
|
|
|
Post by brujah on Oct 10, 2018 19:46:34 GMT -5
Sorry, I misspoke. I meant definition not catalog.
|
|
|
Post by gonzalosf on Oct 12, 2018 11:10:46 GMT -5
Now it doesn't appear on the build catalog, only appears when I search it, also it doesn't works anymore, sims doesn't go through it
|
|
|
Post by brujah on Oct 12, 2018 13:05:01 GMT -5
Share the broken .package and I will check it out.
|
|
|
Post by gonzalosf on Oct 12, 2018 13:59:23 GMT -5
|
|
|
Post by brujah on Oct 12, 2018 20:30:40 GMT -5
What option did you use when you cloned the original? I just noticed you're missing a few resources.
|
|
|
Post by gonzalosf on Oct 13, 2018 9:50:53 GMT -5
Oh... I don't remember, I think I used Standalone Recolor
|
|
|
Post by brujah on Oct 13, 2018 19:13:58 GMT -5
If that is the case then it makes sense why there are missing resources. To make this type of project you should use the "Create 3D Mesh" option because the previous is only adding a new swatch to the existing door.
|
|
|
Post by gonzalosf on Oct 13, 2018 20:23:23 GMT -5
Oooh ok, I think I must start this from scratch... thanks!
|
|