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Post by lilyvalley807 on Oct 9, 2018 21:51:43 GMT -5
I'm Pretty new to CAS cc designing, and I happen to be trying out some gloves with a new mesh but it hasn't been looking like I'd hoped. I think something regarding the weight paint and/or uv_1 has been done improperly but I cannot find out what it is. This is what turns up when I add it in CAS.. The package fileMOD EDIT: Please do not remove the title of the thread when marking solved.
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Post by Feyona on Oct 10, 2018 17:08:44 GMT -5
Please share .blend file as well. I don't think it's uv_1, I think it's incorrect weights.
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Post by lilyvalley807 on Oct 10, 2018 18:05:57 GMT -5
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Post by Feyona on Oct 10, 2018 18:43:24 GMT -5
I don't know what's going on, but we keep getting questions about the same issue every other day despite of our tutorials that cover it... What tutorial did you follow? Check my detailed instructions in this thread about how to fix your mesh. When you perform all steps select all vertices in weight paint mode and press "normalize all" button. After this follow Slyd's tutorial to check if any weights look wonky when you move joints, so you can adjust the weight without checking mesh in the game.
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Post by lilyvalley807 on Oct 10, 2018 19:21:50 GMT -5
Hey, I followed your first link and it is all good now. Marking as solved.
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