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Post by fire2ice1973 on Oct 10, 2018 17:39:47 GMT -5
Hello
I'm trying to change the effect of the bubble blower from breathing out bubbles to smoke rings from the spicy challenge. I know how to change the effect of an object and I also know how to remove code so an object can only do a few things. Example, I extracted the Sims 3 mausoleum and added the closet woohoo effect to it. What I did is extract the bubble blower tuning and object state tunings for that item. Renamed them all and gave new tuning numbers. With the object state tuning used the hesh generator added the FMV64 number to the instance line of the objects state tuning. Added the new effect and then I put the new object state info into the bubble blower tuning. It coming up as script failure in the game. I was also planing on renaming the interactions after I figured this out. Does anyone know what I'm doing wrong, or have a tutorial I can reference?
Thanks Julia
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Post by brujah on Oct 10, 2018 19:53:13 GMT -5
I have a few ideas where it may be messing up but I can only guess. Please share the .package file so someone can assist you better.
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Post by fire2ice1973 on Oct 11, 2018 7:41:01 GMT -5
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Post by brujah on Oct 11, 2018 18:20:13 GMT -5
Do this: go into your sims 4 documents folder and delete all LastException.txt files. Start up your game and as soon as you get the script fail, quit without saving. Go back to your sims 4 documents folder and share the LastException.txt file. The tuning looks OK but I need the last exception to pinpoint the issue.
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Post by fire2ice1973 on Oct 12, 2018 15:58:31 GMT -5
Here's what I got.
?xml version="1.0"?> <root> <report> <version>2</version> <sessionid>7548773ff79d99895bc108ee</sessionid> <type>desync</type> <sku>ea.maxis.sims4_64.15.pc</sku> <createtime>2018-10-12 14:56:01</createtime> <buildsignature>Local.Unknown.Unknown.1.46.18.1020-1.200.000.364.Release</buildsignature> <categoryid>state.py:1720</categoryid> <desyncid>7548773ff79d99895bc108ee</desyncid> <systemconfig/> <screenshot/> <desyncdata>Exception in <function c_api_create_object at 0x00007FF45EACFCB0>, args: (837676488889534422, 13289720280330317421, 0, 0, 1, 0), kwargs: {}
AttributeError("'NoneType' object has no attribute 'linked_stat'",) (AttributeError: 'NoneType' object has no attribute 'linked_stat')
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 183, in wrapper
File ".\WickedWhims 3.3.4.133b\turbolib\injector_util.py", line 21, in _wrapped_function
File ".\WickedWhims 3.3.4.133b\turbolib\special\exception_watcher.py", line 16, in _turbolib_on_exception_log
File ".\mc_utils.py", line 123, in _wrapper_function
File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 74, in c_api_create_object
File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 159, in create_object
File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 70, in create_script_object
File "T:\InGame\Gameplay\Scripts\Server\objects\definition.py", line 392, in instantiate
File "T:\InGame\Gameplay\Scripts\Server\objects\game_object.py", line 139, in __init__
File "T:\InGame\Gameplay\Scripts\Server\objects\client_object_mixin.py", line 93, in __init__
File "T:\InGame\Gameplay\Scripts\Server\reservation\reservation_mixin.py", line 32, in __init__
File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 602, in __init__
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 523, in __call__
File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 509, in __call__
File "T:\InGame\Gameplay\Scripts\Server\objects\components\state.py", line 1720, in __init__
AttributeError: 'NoneType' object has no attribute 'linked_stat'
</desyncdata> </report> </root>
Thanks
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Post by necrodog on Oct 12, 2018 16:50:09 GMT -5
Hello fire2ice1973 You only need to override the clip and clip header of the blowing animation. Sadly I dont have city living so i dont know the name of the clip. But when you find it in the events area of the clip find the bulbe effect and replace with the smokering. Hope it helps.
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Post by fire2ice1973 on Oct 12, 2018 18:53:30 GMT -5
Thanks I'll try that
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Post by fire2ice1973 on Oct 16, 2018 13:50:24 GMT -5
Changing the clip and clip headers didn't work, still getting the script call failed error. I'm out of Ideas for the moment. I'll hold on to the file and see if anything pops out that might be the issue. Thanks for the help.
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