so much for the surprise i was hoping to release these tonight but their giving me non stop trouble. i spent hours going back and forth testing these trying to get them to work. at 1st i couldn't even get the mirror to reflect anything until i increased the mirror offset. now they show up (a little buggy though) BUT their on the wrong side of the ceiling! i tried everything i rotated the plane again and again, changed the mirror plane settings again and again. these settings now are as close to getting it to work except it refuses to go on the other side facing downward! is it even possible to make these??
the image on the left is what they should look like except they look like the image on the right. it's facing the wrong way and i can't get it to move...
well i've tried everything it doesn't look like the game supports this. it's trying to do something that the game wasn't designed to do. i got lucky with the floors but i don't think it's possible to make mirrors in the ceiling. so i'm scrapping this and moving onto something else. SUX
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Hey -X- I was able to get the mirror to reflect on the bottom by cloning the floor mirror, flipping the mesh normals, and using 0,-1,0 on the MirrorPlaneNormal, but am having difficulty getting it to go to the ceiling. I'm still working on it tho.
Hey -X- you'll never guess where I found the solution to this... in the footprint of all places in the maxheight field. The original package had this field set to 2.16. To fix it I changed it to 0. Crazy right? Lol.
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