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Post by breemiles on May 27, 2015 14:11:56 GMT -5
Yes I think so, is there a tutorial on how to do that?
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Post by orangemittens on May 27, 2015 14:27:23 GMT -5
There isn't one as far as I know but this is an easy process. You can go about it a few different ways but I think this would be the easiest:
1. Bring your painting into Blender. Make sure you are in Object mode.
2. Select your painting. Click the Shift key on your keyboard and click the d key at the same time. Immediately click the left mouse button. This will duplicate the painting and leave it in the exact same position as the original. Repeat for the shadow.
3. With the shadow group still selected hold the Shift key and select the painting too. Move them together into the position that you want.
4. Repeat steps 2 and 3 to create the third painting in the group. At this point you will probably want to work on the maps for the two new paintings. If they are left mapped in the same place as they currently are then in the game all three will display the exact same image.
5. Once the paintings are mapped and positioned return to Object mode. Click the Ctrl key on your keyboard and, at the same time click the j key. This will join all three paintings into a single mesh group. Deselect the paintings and select all the shadow meshes. Click Ctrl and j again to join the shadow meshes into a single group.
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Post by breemiles on May 27, 2015 14:44:45 GMT -5
Thank you so much OM I will give this a try an get back to you dear!
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Post by breemiles on May 27, 2015 17:26:55 GMT -5
OM Will it then have 3 shadows once I import the Save As with the Shadow removed or should it have all 3 shadows visible in Studio under shadow LOD? I can only see one shadow once I import back into studio!
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Post by breemiles on May 27, 2015 17:55:35 GMT -5
OM Never mind that question dear! It all worked just perfect sweetie!! Again Thank You so much for all your help! I now have a mesh that can have 3 of the same paintings on it!! Worked great! Thanks Again!
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Post by orangemittens on May 27, 2015 20:28:37 GMT -5
Brilliant! I'm so glad to hear you got it working
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Post by keyla on Jul 21, 2015 11:44:29 GMT -5
Hello, thank you for your tutorial. I don't know where I made a mistake, I clicked the number 1 on the keyboard but nothing happen, it's not facing me directly, I show you a screenshot.
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Post by orangemittens on Jul 21, 2015 11:56:12 GMT -5
Hi keyla, to get the front ortho view you need to click the number 1 on your keyboard number pad. Your project looks like it's coming along great
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Post by keyla on Jul 21, 2015 12:12:05 GMT -5
OMG, thank you. I was clicking the other number one, lol, I guess it's the heat wave, had to put the ventilator otherwise I fall a sleep in front of my PC. lol Thanks again.
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Post by orangemittens on Jul 21, 2015 12:51:03 GMT -5
You're welcome
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Post by RainWolfheart on Aug 9, 2015 11:42:19 GMT -5
Is there a way to make it so the painting isn't a square? I'd like to make a few different sized rectangles but I'm not sure how.
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Post by orangemittens on Aug 9, 2015 16:36:40 GMT -5
Yes you can scale it in one direction only by clicking the s key on your keyboard followed by the axis letter that you want to scale along. So, for example, if you wanted to make the painting tall and thin you could first click s followed by x to constrain scaling to the x axis alone. After that you would slide your cursor toward the painting to make it more narrow. Following that you would click the s key again followed by the z key to constrain the scaling to the up and down direction alone. Then you would pull your cursor away from the painting to make it grow taller. If you change the shape of the painting images will look distorted on it unless you also change the mapping. If you aren't sure how to do the mapping you can refer to my object start to finish tutorial which shows how to map a painting. If that is insufficient help please post again
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Post by keyla on Sept 18, 2015 11:45:07 GMT -5
Hello, it's a nice tutorial, thank you. I would like to resize in a different shape like rectangle form, a poster size like my painting for Sims3. This size poster was made for me, my friend used Wings. I often use Superasymettrie, I was wondering if it's possible to make it bigger like the one for Sims3, poster size and if I can do that with Blender, I don't have Wings anymore only Milkshape. Is there anywhere a tutorial for it, thank you.
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Post by orangemittens on Sept 18, 2015 15:14:02 GMT -5
Hi keyla, the closest tutorial posted at Studio forums showing this is my start to finish object tutorial. That tutorial uses a painting as the example item and shows the steps of mapping it. I can write one that is more of a companion to this tutorial that starts with an existing painting and shows how to resize and remap it in fewer steps than are required if you're starting from scratch with an item that has no map yet.
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Post by keyla on Sept 21, 2015 6:03:06 GMT -5
Thank you :-) would like to learn to make a poster size, it's also because I use pictures like cities, landscape and I find them more beautiful when they are in a big size painting.
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