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Post by fictionalviking on Nov 5, 2018 21:34:55 GMT -5
Sorry, this is probably a really dumb question, but I'm trying to turn this sphere into an accessory. I used this bracelet as the mesh to clone. I exported the mesh and the texture, and I followed the cloning tutorial as carefully as I could. When I finished and went back into S4S, the sphere was where I wanted it to be, but I got this super freaky-looking thing, so I obviously messed up textures or vertex painting along the way somewhere. Not only that, but when I switched to LOD2, it went back to the original bracelet. Is that supposed to happen...?
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Post by Leniad on Nov 5, 2018 23:47:32 GMT -5
Don't know much about accessories, but picture 1 seems to have the entire sims bodymap as texture of sphere. There are certain regions of the map that correspond to body parts. I would check the location of bracelet texture for reference. LOD 0 and LOD1 are different things and both must be updated to display correctly. Hope that helps
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