|
Post by anessasims on Dec 1, 2018 20:18:53 GMT -5
Hello, I've been struggling with a CC object I've been making. I don't know how to tune the object so that it's no longer locked. I imported it into the "Minimalist Unplant" object since I needed a separate glass texture, but I can't seem to make it unlockable without having to cheat. I've followed many tutorials, but they're all outdated. I am using 1.2.1.6 (Candy Apple). Could someone please show me how to tune my mesh so that it isn't locked. Thank you!
|
|
|
Post by Leniad on Dec 2, 2018 0:03:32 GMT -5
Not entirely sure, but did you try
in object catalog change GameplayLockedDescriptionKey to 00000000 and GameplayUnLockedDescriptionKey to 00000000
|
|
|
Post by anessasims on Dec 2, 2018 7:34:08 GMT -5
Not entirely sure, but did you try in object catalog change GameplayLockedDescriptionKey to 00000000 and GameplayUnLockedDescriptionKey to 00000000 Oh my, it worked! Thank you so much!
|
|