|
Post by SAHS on Dec 9, 2018 15:38:30 GMT -5
I have been working on a posepack and when testing it in game, my toddler sim who is posed being tossed up in the air just disappears. I have made plenty of poses and have never had this happen and have no idea what has gone wrong. Everything looks good in Blender from what I can tell. Googling and searching here haven't turned up help for this issue. Any ideas from much more veteran Blender users? Thanks!
|
|
|
Post by SAHS on Dec 11, 2018 9:21:56 GMT -5
Nobody? :( Today I'll try deleting the toddler rig and completely redoing it and see if that will work. It was a lot of fine tuning to have to do it over, so this route is last resort! But I'd rather have it work obvs.
|
|
|
Post by Sparkiekong on Dec 11, 2018 13:02:25 GMT -5
I'm not sure what could be doing this, but I'm going to ask.
Are you sure that the toddler is being thrown up not down? He could be disappearing in the ground. I don't know what the point is called, (apologies, I'm still learning) but it's attached to the root bind point and goes to the grid. If that point is not where it should be you could have issues.
I had a sim I wanted laying on a bed, but she kept laying vertically in the air. I'm still not sure what I did to make that happen, but once I reset that point it was fixed.
|
|
|
Post by inabadromance on Dec 11, 2018 13:06:32 GMT -5
hi! please share the blend file if you're still having issues so someone can take a look.
|
|
|
Post by SAHS on Dec 11, 2018 14:13:22 GMT -5
I redid it and it works fine now.
But I think Sparkiemonkey is right! The first thing that happened is somehow that point (I don't know the name of it, either, but I know what you're talking about, lol) got moved so the toddler wasn't up high enough. So then I moved it back to what looked really close to the same as the rest of them/where it should be. That's when the disappearing started.
|
|
|
Post by inabadromance on Dec 11, 2018 19:19:59 GMT -5
Glad you managed to solve it
|
|