Post by ravasheen on Dec 17, 2018 20:24:37 GMT -5
Hi All,
I am trying to export a mesh that I want to recolor. I have included the link below.
Living Wall Display CC
The error message I am getting is:
I have tried exporting all versions of the mesh and always get the same error.
Any help would be appreciated!
I am trying to export a mesh that I want to recolor. I have included the link below.
Living Wall Display CC
The error message I am getting is:
I have tried exporting all versions of the mesh and always get the same error.
The Sims 4 Studio - Version 3.1.2.2
System.AggregateException: One or more errors occurred. ---> System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
at System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource)
at System.Collections.Generic.List`1.get_Item(Int32 index)
at System.Collections.ObjectModel.Collection`1.get_Item(Int32 index)
at S4Studio.Data.IO.Animation.RigResource.Read(Stream stream, IReferenceList resources)
at S4Studio.Data.IO.Package.DBPFPackage.FetchResource(Type t, IDBPFResourcePointer index, Boolean nocache)
at S4Studio.Data.IO.Package.DBPFPackage.FetchResource[T](IDBPFResourcePointer index, Boolean nocache)
at S4Studio.Data.IO.Package.DBPFPackage.FetchResource[T](IDBPFResourcePointer index)
at S4Studio.Data.PackageResourceProviderBase.FetchResourceData[TResource](IResourceHandle resourceHandle, Boolean useDefault)
at S4Studio.Data.ResourceProvider.GetResourceData[TResource](IResourceHandle resourceHandle, Boolean useDefault)
at S4Studio.Data.ResourceHandle.Data[TResource]()
at S4Studio.ViewModels.ObjectCustomContentViewModel.get_Rig()
at S4Studio.ViewModels.ObjectLodItem.ExportMesh(BlenderUtilities blender_util, String blender_path)
at S4Studio.ViewModels.ObjectLodItem.<>c__DisplayClass47_0.<ExportMesh>b__0()
at System.Threading.Tasks.Task.InnerInvoke()
at System.Threading.Tasks.Task.Execute()
--- End of inner exception stack trace ---
---> (Inner Exception #0) System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
at System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource)
at System.Collections.Generic.List`1.get_Item(Int32 index)
at System.Collections.ObjectModel.Collection`1.get_Item(Int32 index)
at S4Studio.Data.IO.Animation.RigResource.Read(Stream stream, IReferenceList resources)
at S4Studio.Data.IO.Package.DBPFPackage.FetchResource(Type t, IDBPFResourcePointer index, Boolean nocache)
at S4Studio.Data.IO.Package.DBPFPackage.FetchResource[T](IDBPFResourcePointer index, Boolean nocache)
at S4Studio.Data.IO.Package.DBPFPackage.FetchResource[T](IDBPFResourcePointer index)
at S4Studio.Data.PackageResourceProviderBase.FetchResourceData[TResource](IResourceHandle resourceHandle, Boolean useDefault)
at S4Studio.Data.ResourceProvider.GetResourceData[TResource](IResourceHandle resourceHandle, Boolean useDefault)
at S4Studio.Data.ResourceHandle.Data[TResource]()
at S4Studio.ViewModels.ObjectCustomContentViewModel.get_Rig()
at S4Studio.ViewModels.ObjectLodItem.ExportMesh(BlenderUtilities blender_util, String blender_path)
at S4Studio.ViewModels.ObjectLodItem.<>c__DisplayClass47_0.<ExportMesh>b__0()
at System.Threading.Tasks.Task.InnerInvoke()
at System.Threading.Tasks.Task.Execute()<---
System.AggregateException: One or more errors occurred. ---> System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
at System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource)
at System.Collections.Generic.List`1.get_Item(Int32 index)
at System.Collections.ObjectModel.Collection`1.get_Item(Int32 index)
at S4Studio.Data.IO.Animation.RigResource.Read(Stream stream, IReferenceList resources)
at S4Studio.Data.IO.Package.DBPFPackage.FetchResource(Type t, IDBPFResourcePointer index, Boolean nocache)
at S4Studio.Data.IO.Package.DBPFPackage.FetchResource[T](IDBPFResourcePointer index, Boolean nocache)
at S4Studio.Data.IO.Package.DBPFPackage.FetchResource[T](IDBPFResourcePointer index)
at S4Studio.Data.PackageResourceProviderBase.FetchResourceData[TResource](IResourceHandle resourceHandle, Boolean useDefault)
at S4Studio.Data.ResourceProvider.GetResourceData[TResource](IResourceHandle resourceHandle, Boolean useDefault)
at S4Studio.Data.ResourceHandle.Data[TResource]()
at S4Studio.ViewModels.ObjectCustomContentViewModel.get_Rig()
at S4Studio.ViewModels.ObjectLodItem.ExportMesh(BlenderUtilities blender_util, String blender_path)
at S4Studio.ViewModels.ObjectLodItem.<>c__DisplayClass47_0.<ExportMesh>b__0()
at System.Threading.Tasks.Task.InnerInvoke()
at System.Threading.Tasks.Task.Execute()
--- End of inner exception stack trace ---
---> (Inner Exception #0) System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
at System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource)
at System.Collections.Generic.List`1.get_Item(Int32 index)
at System.Collections.ObjectModel.Collection`1.get_Item(Int32 index)
at S4Studio.Data.IO.Animation.RigResource.Read(Stream stream, IReferenceList resources)
at S4Studio.Data.IO.Package.DBPFPackage.FetchResource(Type t, IDBPFResourcePointer index, Boolean nocache)
at S4Studio.Data.IO.Package.DBPFPackage.FetchResource[T](IDBPFResourcePointer index, Boolean nocache)
at S4Studio.Data.IO.Package.DBPFPackage.FetchResource[T](IDBPFResourcePointer index)
at S4Studio.Data.PackageResourceProviderBase.FetchResourceData[TResource](IResourceHandle resourceHandle, Boolean useDefault)
at S4Studio.Data.ResourceProvider.GetResourceData[TResource](IResourceHandle resourceHandle, Boolean useDefault)
at S4Studio.Data.ResourceHandle.Data[TResource]()
at S4Studio.ViewModels.ObjectCustomContentViewModel.get_Rig()
at S4Studio.ViewModels.ObjectLodItem.ExportMesh(BlenderUtilities blender_util, String blender_path)
at S4Studio.ViewModels.ObjectLodItem.<>c__DisplayClass47_0.<ExportMesh>b__0()
at System.Threading.Tasks.Task.InnerInvoke()
at System.Threading.Tasks.Task.Execute()<---
Any help would be appreciated!