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Post by teagondyer on Dec 28, 2018 15:09:53 GMT -5
Hi! its me again...… so when I convert this screen divider and import it to S4S it looks like this PHOTOBut when I test it in game it looks like this PHOTOWhat am I doing wrong and how do I fix it!?!?!?!
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Post by Mathcope on Dec 28, 2018 18:10:21 GMT -5
Apparently the object has losed the ability to have transparent parts. This could be related to a shader issue. Where does this divider come from? Is it in the game? Did you clone it or clone anything else to import the mesh? The item you clone needs to have a transparent shader in other for you to make this work. (or you can edit an existing one).
For more insight please share the .package so we can help you better.
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Post by teagondyer on Dec 28, 2018 20:02:44 GMT -5
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Post by inabadromance on Dec 28, 2018 20:13:26 GMT -5
The easiest way to have transparency is to clone an object that already has transparency present in their configuration. Plants are the way to go, clone a base game floor plant with similar footprint to use as a base. Or you could do the long way and follow this guide: sims4studio.com/thread/1037/make-object-transparency-add-alpha. I suggest the first option. EDIT: i was writing the reply when you posted. Simply none of the dividers might have transparency enabled.
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Post by teagondyer on Dec 28, 2018 20:37:09 GMT -5
The easiest way to have transparency is to clone an object that already has transparency present in their configuration. Plants are the way to go, clone a base game floor plant with similar footprint to use as a base. Or you could do the long way and follow this guide: sims4studio.com/thread/1037/make-object-transparency-add-alpha. I suggest the first option. EDIT: i was writing the reply when you posted. Simply none of the dividers might have transparency enabled. Cloning a plant worked perfectly!! Thank You!!!
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