|
Post by bmso85 on Jan 4, 2019 4:11:31 GMT -5
Created Quarian suits for the Sims 4 since I've never seen any for the game and I am a huge mass effect fan as well as some other simmers out there may be. A little bit of the rough stuff first: The top of the visor tends to pop out through the helmet from time to time. The lights do not work as I'm also trying to figure out the scripting still maybe, for a future project. And now the goodies: - Base Game compatible. (It's attached to the astronaut suit).
- Fingers and hands are fully functional, no weight issues.
- Works with all morphs.
- Hats can be worn but will look silly.
- Comes in three swatches, shown in image.
- Has All LODs.
Special thanks to: Shaunsarthouse, Nach77 and Melllin on DeviantArt extraction, models and Textures. EA/Bioware for the original models, Blender and Sims4Studios.
~Have Fun!
#masseffect #scifi #quarian #jumpsuit #conversion #costume
|
|
|
Post by bmso85 on Jan 5, 2019 2:04:31 GMT -5
Another Mass Effect upload..Wee! Legion and a Geth counter part. The Engineer was an older project and just recently had to update it. The bits: The lights do not work currently. Also if you place a hat on legion, certain hat textures bleed onto his head. That's the only thing.. - Base game compatible
- Works with game morphs
- Works with hats but will look silly.
- All LODs
- Found under jumpsuits
- Works with hot and cold weather.
Credits: Shaunsarthouse for Legion model and textures. Thanks to Nach77 for model and texture. Bioware/EA for original models and Blender and Sims4studios. ~Enjoy!
#masseffec #scifi #geth #jumpsuit
|
|
|
Post by bmso85 on Jan 11, 2019 10:49:42 GMT -5
Another costume. This time of a reaper construct. It has a little flesh still on it since it is typically and undead Turian run by robotics. Close up shot of the face.  - Base game compatible
- Works with all morphs
- No added CC to make it work.
Special thanks to: XNASyndicate for the reaper extraction, sims4studios and CMAR's CASTools #masseffect#scifi#reaper
|
|
|
Post by bmso85 on Jan 12, 2019 11:51:06 GMT -5
Started in finally getting to making female Quarian environment suits. So A little info first... The breasts will not morph on their own due to the mesh and weights but they will morph in size with the fat and fit sliders. Every other part but the breasts will morph accordingly. - Base game compatible
- Works with most morphs.
- No extra CC needed to make it work.
Big thanks: To Nach77 for model and texture extraction, EA/Bioware, Sims4studios and Cmar's CASTools #masseffect#scifi#quarian#jumpsuit#conversion#costume
|
|
|
Post by bmso85 on Jan 12, 2019 11:55:13 GMT -5
Much like Lia'Vael, the breasts do not morph independently but you can move them up or down. The rest of the morphs work fine and the suit will morph fine with fit and fat morphs. - Base game compatible.
- Works with 99% of morphs.
- No extra CC needed to make it function.
Big thanks to: Shaunsarthouse for the alternative suit extraction. Bioware/EA, Sims4studios and Cmar's CASTools #masseffect#scifi#quarian#jumpsuit#conversion#costume
|
|
|
Post by bmso85 on Jan 13, 2019 20:56:01 GMT -5
Prazza's environment suit from Mass Effect 2. - No extra CC needed to make work.
- Works with all morphs
- Enabled for alien.
- Found under jumpsuits.
Special thanks: katverse for the pose, Nach77 for model and texture extraction, sims4studios,CmarNYC's CASTools and Bioware/EA for original model #masseffect#scifi#quarian#jumpsuit#conversion#costume#masseffect2
|
|
|
Post by bmso85 on Jan 17, 2019 4:02:43 GMT -5
I apologize if the texture looks a bit blurry on the suit. I play with medium graphics on my game but the texture should look fine any way on any settings. The suit is my normal go to game mesh but the helmet is actually a cross between Vader's helmet and Luke's Visor off his helmet (It's considered as glasses..YEEE!!). Poly count with the helmet and armor together is a whopping 16k. Separate, the armor is 13,911 and the helm by its-self is only 2,739 so yeah.. It's a biggin... :hmph Anyway... - Base game compatible.
- Zip file contains two separate files; Armor and helm.
- All LODS
- No Extra CC to make CAS items playable.
- Works with all morphs.
Props tooo.... Nach77 for models extraction, XLDsims for Kaidan sim, hair,skin,facial hair and brows. Sims4studios and... Bioware/EA ENJOY! ~.^ #masseffect#masseffect3#scifi#CAS#jumpsuit#hat#human#alliance
|
|
|
Post by bmso85 on Jan 20, 2019 0:05:42 GMT -5
You will need Get to work for this suit. I plan on making a base game suit as well in the near future when I finish my other projects. Some point I'd like to make this a default for doctors and scientist. - Get to work required. (Attached to the alien suit).
- No extra CC needed.
- Found under jumpsuits
- Enabled for all outfit categories including winter and summer.
- Works with all morphs.
Credits: Nach77 for model extraction, Sims4studios,blender and Bioware/EA. Enjoy! #masseffect#uniform#science#CAS
|
|
|
Post by bmso85 on Jan 21, 2019 5:56:03 GMT -5
Decided to change up my display pics cause I'm really not that good at making them.. xD Just a quick warning, with both CAS items combined in the zip file the poly count is over 17k and file itself equals to 2.12MB. It's big.. The zip file contains two files, helmet and armor. Without further ado...- Base game compatible.
- Works with all morphs.
- One swatch only for both pieces.
- Transparent visor.
- Unlocked for all outfit categories except retail and career. Unlocked for winter and summer categories.
- No extra CC needed.
Enjoy! ~.^ Special thanks to nach77, katverse for the pose, ohmysimming for CAS background, Sims4studios, Blender and Bioware/EA #masseffect #masseffect3 #CAS #male #armor #helmet #jumpsuit
|
|
|
Post by bmso85 on Jan 22, 2019 2:29:17 GMT -5
There are two files in the zip file. One is a re-textured version of the Atom Poster and the other is the plumbob re-texture. The atom re-texture has 3 swatches and plumbob has 10. - No meshes needed.
- Zip file contains two package files.
- You will need Get to Work in order for the re-textures to show.
- Found in decorations under pictures.
Special thanks: Nach77 for the extraction and sims4studios. #masseffect#adverstiments#citadel#retexture#gettowork
|
|
|
Post by bmso85 on Jul 5, 2019 13:13:08 GMT -5
Hello all!, Sorry I haven't updated my studio lately Took a huge break due to IRL issues... I've decided to drop my Halo armor of Buckley on ya. Some important info! : - Has all LODs
- Base game compatible. (Uses Darth's helmet and Astronaut jumpsuit).
- The zip file contains two files, the suit and the helmet).
- WARNING! It is high poly! The suit alone is 17,812 polycount and the helmet is 3,434 polys.
- Can be wear in all clothing categories. (Let me know if it does not show automatically in hot weather or cold weather and I will update it).
- Comes in only one swatch.
- Helmet is found under brimmed hats and Suit is found under jumpsuits.
ADDITIONAL! It works with all morphs! Including fat and muscular.  #Halo #Spartan #Scifi #jumpsuit #helmet
|
|
|
Post by bmso85 on Jul 13, 2019 10:57:44 GMT -5
Update 10/28/20: I will be updating this mod soon. I've already recreated his armor and his arm warmers and his bandana making them all separate from each other as well. I've also updated his slacks and am in the middle of updating his boots. I'll also be adding a new photo and link as well. Are you an anime fan? Yeah! Me Too what a Quadink! :D Ever wanted to have a sim Cosplay as an Anime...er DBZ character? Well now they can! A few issues we need to go over first: - The leg plates on the armor tend to clip into the legs. I'll update it later.
- The bandanna has some clipping issues with skin texture. It looks pretty cool though, looks like it was torn.
- The hair is not hat compatible since it uses hat space.
- Would advise against using bracelets since the gloves are attached to the top.
Now the Good stuff: - Base game compatible.
- Works with all Morphs.
- Enabled for seasons.
- Not enabled for random.
- The scar is hand painted by me.
- No extra CC needed
- Can use accessories.
Where to find the items: - Hair is under the short hair category.
- Top found under vests.
- Scar under blush.
- Slacks under pants.
Special thanks: BlinkJisooXPS for the bardock model I used the bandanna from. MrUncleBingo For his Turles Model I used the hair from and His Bardock battle suit. Sims4studios, Paint tool sai and Blender. Enjoy! #anime #scifi #dbz #cartoon #cas #clothes #hair
|
|
|
Post by bmso85 on Jul 30, 2019 15:48:40 GMT -5
Update 10/28/20: Hey everyone! I have recently reuploaded my Turian mods after find all of my original files (On my flash drive). The Simfileshare link should now work but I have also included a mediafire link as well since SFS is not the most reliable source for uploading files 99% of the time. Everything still works the same. I have also included all bonus files in the zipfolder as well. Just one problem is the Terminus armor has a clipping issue with the head I was unable to fix. Here is the Mediafire link too just incase the SFS link messes up again. Bmso85's Turian mod Mediafire linkSince I haven't uploaded anything in a while Mass Effect related I thought I would upload my Whole Turian Set I did a over a year and so ago! Something everyone on tumblr and twitter had been begging me FOREVER!! So here they are! The set also includes, Clothes, The goofy looking skull face paint from Spooky stuff and Garrus's visor. (I will be updating it later with a gif image).  So A few things before we get started! The heads will be found under skin details with 8 different swatches for easy picking of your favorite Turian. The whole head is fully functional from the eyes to the mouth. They can make facial expressions, move their lips while talking and so forth! One issue though is the eyes are fluid when looking left or right, this is due to the sim's eyes being larger than a Turian's and no matter how much I change the weighting they always end up the same. ON TO BUSINESS! - The heads, suits and visor are base game compatible.
- Spooky stuff is required for the face paints to function as intended.
- The suits are base game and can be found in the full body jumpsuit category.
- Lorik's suit also contains the Turian formal suit and has extra swatches all different textured.
- All other suits in the zip file but Garrus's armor and Nihlus's armor have many other swatches.
- All suits are HQ compatible.
- Nihlus's suit looks really shiny in high lighting!
- Turian heads are located in Facial details.
#Turian #MassEffect #GarrusVakarian #Jumpsuit #Skindetail #glasses #Facepaint
|
|
|
Post by bmso85 on Oct 2, 2019 10:35:37 GMT -5
Hello everyone! I thought it was time to update my Quarian suits. The old ones had a bit of an issue with the visor so I've re-converted them and fixed the issue which was a weighting issue under the helmet. The suits can have hats placed on them however, due to the suit being longer than an actual sims head the suit's head will clip through the hat.  - No issues.
- Base game compatible.
- Enabled for seasonal categories.
- Disabled for random but enabled for alien.
- All lods.
- Works with all morphs, sliders an height sliders.
Credit: Shaunsarthouse for the original Kal Reegar model, Mellin for the veetor texture and nach77 for the multiplayer texture. Sims4studios and paint tool sai.
|
|
|
Post by bmso85 on Oct 2, 2019 16:39:36 GMT -5
A second mod updated today. I was meaning to get this out by the end of September but that didn't happen. A few issues, The hair is not hat compatible as it takes the place of a hat and uses the hair texture space. Also the arms will clip though the skirt but it seperate from the bracers and top so it is optional. - Base game compatible.
- boots, bracelets and skirt have custom thumbnails and the bracelets and skirt are found in bracelets.
- enabled for seasonal attire.
- Not enabled for random.
Credits to: LorisCangini for the model extraction, blender 2.70 and 2.79, paint tool sai and sims4studios.
|
|