parlahem
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Have a good day!
Posts: 2
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Post by parlahem on Jan 7, 2019 17:44:24 GMT -5
Hi! I hope you could help explain to me what happened to some of my cc after I had the Sims 4 Studio disallow cc for creating random townies. This happened yesterday, and I had downloaded the Sims 4 Studio in hopes that it would stop creating random townies with cc. I did Shift+Ctrl+C, and entered in disallowforrandom and clicked run (I accidentally ran it twice; Maybe this caused it?). I opened up my game and realized that some of the cc for skin details was missing. I was really confused and opened my mods folder to look for the file and realized that it was missing. I couldn't redownload it because the creator uses simfileshare to upload their files and simfileshare isn't currently working. I decided to look for the files and eventually found most of the cc that was missing in the backup folder that the program made (CC hair, clothes, and accessories were missing, not just the skin details). I replaced that folder with my mods folder and was able to get most of it back, and redownload some of the missing cc. The reason why I am currently writing this is because I was wondering what exactly had happened to the cc? Or if I it did something wrong and messed with it? I was a little confused and I was wondering if anything like this had happened to anyone else. Thank you for your help!😁
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Post by Sparkiekong on Jan 8, 2019 13:36:16 GMT -5
It seems like you may have batched all your CC to be disallowed for random, if I understand you correctly. When you want to disallow something specific there's two things you can do, you can either change the path to a specific folder, like the example below or go the paranoid route (I am a paranoid route person...lol) and move all the CC that you do not want to change to another folder temporarily until you've run the batch. I use folders to sort my CC into broad topics like "Skins" "Skin Details" "Build" etc... I never nest folders more than 1 deep in the mods folder, but I think you're allowed to. I just don't because it usually causes some of my script files not to fire properly. Here's an example of how I would change the path of the disallow for random batcher if I were wanting to disallow a certain type of CC:- C:\Users\******\Documents\Electronic Arts\The Sims 4\Mods\hair - in the path of the disallow for random should only change hair that is contained in that folder.
Here's an example of how it would look if I used the disallow for random batcher if I were wanting to disallow everything:- C:\Users\******\Documents\Electronic Arts\The Sims 4\Mods\ - in the path of the disallow for random would disallow ALL CC for random including custom skins and details and everything.
I'm not sure why some of the CC would disappear entirely though, usually all the CC that's changed by a batch would be backed up in the s4s folder area.
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Post by Mathcope on Jan 8, 2019 15:09:43 GMT -5
As Sparkiekong said above, Studio always back up the files before running the batch fixes. It doesn't matter how many batch fixes you ran they will all be backed up at . Documents/Sims 4 Studio/Batch fixes. They have a folder with the name of the batch fix, the date and time that it happen too. So you can easily recover everything back.
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parlahem
New Member
Have a good day!
Posts: 2
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Post by parlahem on Jan 12, 2019 13:56:31 GMT -5
Thank you for your help! I will be sure to try this method and I will check to see if Studio backed some of the missing cc up! 😁
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