Post by vyola on Jan 21, 2019 20:35:16 GMT -5
Hi there,
Let me start off by saying that I am new 'ish' to Blender. I've made poses before, but this is a whole new ball-game, of course. So, basically what is happening is, I'm trying to create a hair conversion from Adult to Toddler and everything has been okay so far - I have the color swatches done for the hair and got it almost where it needs to be. But I am running into an issue where the hair has some "holes", like it's not fitting onto the toddlers head properly. I've tried moving it and squishing it and it ends up disappearing inside of the toddler's head render, if I lower it, or squish it too much. So, I have to adjust it. Anyways, I've taken a screenshot to show where my issue is, if you need anything else, or a better screenshot, please let me know.
(You can see in the picture, where the toddler's forehead is and how far away the hair is from his forehead and that is what I am trying to fix.
Basically, things I've tried is - Using the Sculpt mode and using grab, or fill.. that didn't work. I ended up just getting the mesh to look bulky and have things sticking out and it was weird. :( What I am trying to figure out is how people "move" the vertices, or whatever it is that I need to select in order to move and adjust / rotate / bend / angle a certain way and move it closer to the "scalp". I've tried Youtube tutorial, after youtube tutorial and I cannot find anything that straight up shows how someone does this. I've also tried watching "Speed edits", and slowing them down and trying to see what they "click" and press. Like A, or B, or G, etc.. but I can never figure out how they get it on the vertices and move each "piece" manually. If that makes any sense at all.
Hopefully I can post pictures, as I am new. :x
Thank you for any help.