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Post by Laura on Jan 30, 2019 22:02:31 GMT -5
hi I really need help, I just recently got MD and make my first cc but when i put my cc in game the slider is not working but it works with body presets even tho it got some glitches with it here's my blend file: blend package
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Post by inabadromance on Jan 30, 2019 23:09:08 GMT -5
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Post by Laura on Jan 31, 2019 11:44:26 GMT -5
I tried that tutorial already but I still got the same issue, I've transferred the data and weight but I don't do the vertex paint part because I watched some speed meshing video and they don't do the vertex paint but the cc still working fine.
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Post by inabadromance on Jan 31, 2019 20:50:51 GMT -5
I don't know what type of cc tutorial you saw, but clothing needs vertex paint. It's just another thing that you should do, even if you don't want to. Even if "now" that particular "cc" works fine without it, you should do it regardless in case the game decides to update and change how it's working now. You should always create your cc THE CLOSEST to how an item in EA works. That's really the end of it, so i suggest you paint your dress' vertex paint how it should be. Apart from that, the UV_1 is wrong. Please follow this VIDEO TUTORIAL from 2:32. You DON'T HAVE TO RESIZE THE UV, just do what the video shows you. IMPORTANT NOTE: I always suggest to apply weights and uv_1 ONLY TO YOUR CLOTHING, not to EA's body parts. Those already are perfectly fine. Our transfers aren't as perfect as EA's so there's no reason to override those. I would delete all body parts and re append the originals again once you're done with the uv_1.
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Post by Laura on Jan 31, 2019 23:48:45 GMT -5
i see, so my uv_1 is the problem 😅 . I'll try to follow the video tutorial that you link to me and do the vertex paint. Thank you so much for the advice
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