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Post by sunbyte on Feb 18, 2019 22:23:12 GMT -5
Im following this (https://docs.google.com/document/d/1ONDp8F8rDO3djFHG0j3YVIovgM1A1WXzOGkmavQxnQA/edit#) guide to creating a top, and things are going well until i get to the uv mapping stage. not even the arms fit on top of the template and i have no idea if I can even fix it without starting over. heres the window : nickpic.host/image/BNSorJI stitched the clothes in marvelous designer, then in blender 2.70a windows 64 version I added solidify and decimate modifiers(and maybe subdivision ??), deleted mesh under the top and closed the holes(its all outlined in the tutorial I followed). but for some reason not even the arms align to the texture, and I dont know how to resize uv maps to get the shirt to fit either. what can I do? edit: i used a sims 4 model from here, the sims4studio forum, if that makes any difference. also, heres the dropbox link to the blender file. www.dropbox.com/s/yuqlkcjza9fo58e/croptopruffles.blend?dl=0
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Post by sunbyte on Feb 18, 2019 22:57:40 GMT -5
if it changes anything, i used a sims 4 model from here for MD.
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Post by tigger3336 on Feb 18, 2019 23:01:05 GMT -5
I really like where you are going with this top. I'm sorry I can't help you, meshing still has me scratching my head at how I used to manipulate them, but I do hope you figure it out and can't wait to see this ready for downloading.
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Post by sunbyte on Feb 18, 2019 23:15:16 GMT -5
I really like where you are going with this top. I'm sorry I can't help you, meshing still has me scratching my head at how I used to manipulate them, but I do hope you figure it out and can't wait to see this ready for downloading. thank you so much!! this is my first trial run through with a design i like(after playing around in MD for a couple designs) and i'm really hoping it works out! thanks again aah!!
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Post by inabadromance on Feb 18, 2019 23:46:22 GMT -5
Hi! You're currently seeing the uv_1 map. You have to head over the Object Data tab and select uv_0 from the list. The way you have your blender screen set up makes it a little hard to see things around in my opinion. I've rearranged your workscreen so that you can see everything at once. Also i've separated the shirt from the body for you so that you can follow the uv_1 transfer tutorial solely on the clothing. When you're done, join everything together. DOWNLOAD this version and you should see what i'm seeing.
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Post by sunbyte on Feb 19, 2019 12:38:48 GMT -5
Hi! You're currently seeing the uv_1 map. You have to head over the Object Data tab and select uv_0 from the list. The way you have your blender screen set up makes it a little hard to see things around in my opinion. I've rearranged your workscreen so that you can see everything at once. Also i've separated the shirt from the body for you so that you can follow the uv_1 transfer tutorial solely on the clothing. When you're done, join everything together. DOWNLOAD this version and you should see what i'm seeing. wow you just saved my life,, thank you SM!! especially with the workscreens. you completely saved my mesh haha!! thanks for the help!!
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