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Post by cursed78 on Mar 7, 2019 20:12:03 GMT -5
Hey all! So I've been trying to create a recolour for myself, and while all seems to be working well, the detail just isn't carrying over to sims 4 studio Is there something in particular I could be doing wrong? I'm using GIMP Here is how it looks in GIMP vs Sims 4 Studio imgur.com/a/glKyH0KAny help would be appreciated, TY in advanced!
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Post by Mathcope on Mar 7, 2019 21:53:59 GMT -5
What format are you using for saving the image? Sometimes is best to try both .png and .dds since they can get a different result for each project individually. Also, what is the size of your UV map and texture?. If the UV map is too small then the quality is restricted because of the image size itself.
Remember to try using the most space you can within the boundaries of the other CAS part spaces.
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Post by wildlingpine on Apr 11, 2019 2:03:58 GMT -5
What is a UV map?
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Post by jwofles on Apr 11, 2019 17:08:19 GMT -5
A UV map is what the texture uses to apply itself to the mesh.
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