Post by venusunderscore on Mar 18, 2019 14:18:17 GMT -5
Hi there, I've just started looking at S4S and creating custom content for the first time but I'm running into some issues that are quite frustrating!
Hopefully it's a simple fix or something that I'm just missing. Anyway, when I'm looking at an object in Studio I can't seem to export it as a file that Blender can open, I have version 2.70 installed as that was the one that was recommended, I have all the correct paths set in Studios settings.
For context I'm trying to remove the stand on the picture frame so I can scale it up and use it as a custom wall shape (so an angled wall like \ )
Any help would be appreciated, I've tried searching around but I can't really seem to solve this problem.
Apologies if this has been asked already.
EDIT: It seems it wouldn't let me look at meshes if the package file was saved in my game directory. However when I try and export the mesh I get this error instead:
The Sims 4 Studio - Version 3.1.2.4
System.AggregateException: One or more errors occurred. ---> System.IO.FileNotFoundException: Could not find file 'C:\Program Files (x86)\Sims 4 Studio\Blender\Scripts\io_sims.py'.
at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
at System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite, Boolean checkHost)
at System.IO.File.Copy(String sourceFileName, String destFileName, Boolean overwrite)
at S4Studio.Blender.BlenderUtilities.InstallAddon()
at S4Studio.ViewModels.ObjectLodItem.<>c__DisplayClass47_0.<ExportMesh>b__0()
at System.Threading.Tasks.Task.InnerInvoke()
at System.Threading.Tasks.Task.Execute()
--- End of inner exception stack trace ---
---> (Inner Exception #0) System.IO.FileNotFoundException: Could not find file 'C:\Program Files (x86)\Sims 4 Studio\Blender\Scripts\io_sims.py'.
File name: 'C:\Program Files (x86)\Sims 4 Studio\Blender\Scripts\io_sims.py'
at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
at System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite, Boolean checkHost)
at System.IO.File.Copy(String sourceFileName, String destFileName, Boolean overwrite)
at S4Studio.Blender.BlenderUtilities.InstallAddon()
at S4Studio.ViewModels.ObjectLodItem.<>c__DisplayClass47_0.<ExportMesh>b__0()
at System.Threading.Tasks.Task.InnerInvoke()
at System.Threading.Tasks.Task.Execute()<---
System.AggregateException: One or more errors occurred. ---> System.IO.FileNotFoundException: Could not find file 'C:\Program Files (x86)\Sims 4 Studio\Blender\Scripts\io_sims.py'.
at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
at System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite, Boolean checkHost)
at System.IO.File.Copy(String sourceFileName, String destFileName, Boolean overwrite)
at S4Studio.Blender.BlenderUtilities.InstallAddon()
at S4Studio.ViewModels.ObjectLodItem.<>c__DisplayClass47_0.<ExportMesh>b__0()
at System.Threading.Tasks.Task.InnerInvoke()
at System.Threading.Tasks.Task.Execute()
--- End of inner exception stack trace ---
---> (Inner Exception #0) System.IO.FileNotFoundException: Could not find file 'C:\Program Files (x86)\Sims 4 Studio\Blender\Scripts\io_sims.py'.
File name: 'C:\Program Files (x86)\Sims 4 Studio\Blender\Scripts\io_sims.py'
at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
at System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite, Boolean checkHost)
at System.IO.File.Copy(String sourceFileName, String destFileName, Boolean overwrite)
at S4Studio.Blender.BlenderUtilities.InstallAddon()
at S4Studio.ViewModels.ObjectLodItem.<>c__DisplayClass47_0.<ExportMesh>b__0()
at System.Threading.Tasks.Task.InnerInvoke()
at System.Threading.Tasks.Task.Execute()<---