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Post by polarpuppy on Apr 20, 2019 20:10:21 GMT -5
Hello! I've just created my first mesh ever, and I was super excited until I went to test it in game. I used Marvelous Designer, Blender, and Sims4Studio. The mesh looked great in all the other programs, but in game it's completely off center and looks like the picture below. I'm not sure where I went wrong. Any ideas what could have caused this? imgur.com/a/MCeZuNv
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Post by inabadromance on Apr 20, 2019 20:18:52 GMT -5
hi! your mesh has no weights. I suggest you check out this guide that covers everything that you'll need: sims4studio.com/thread/7044/finish-marvelous-designer-clothing-tutorial. notes: - my wild guess by only looking at one picture is that you're missing, weight transfer, vertex paint and uv_1. - all transfers should be done ONLY to clothing meshes not body parts. delete them, and re join them once you're done with everything explained above.
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Post by polarpuppy on Apr 20, 2019 20:39:14 GMT -5
hi! your mesh has no weights. I suggest you check out this guide that covers everything that you'll need: sims4studio.com/thread/7044/finish-marvelous-designer-clothing-tutorial. notes: - my wild guess by only looking at one picture is that you're missing, weight transfer, vertex paint and uv_1. - all transfers should be done ONLY to clothing meshes not body parts. delete them, and re join them once you're done with everything explained above. Thank you! That fixed it completely!
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Post by inabadromance on Apr 21, 2019 5:54:29 GMT -5
awesome! glad it's working fine now 😄
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