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Post by yourdigitalbae on Apr 22, 2019 12:53:55 GMT -5
Hi, I'm attempting to do some recolors of hairs for personal use, and I haven't had issues until now. I have the mesh that was linked on the download post of the hair, and I believe I had no issues when I was testing this hair previously, but when I went to export the file to recolor, the displayed sim doesn't have the hair at all, as shown in the photo. I need to know if I've done something wrong-I have attempted re-downloading the linked mesh and the hair itself, with no change to the issue, but as the linked mesh is a retexture with the mesh included-the original hair is a hair you have to pay to download-I'm worried that that's causing issues. However, as I was writing this I thought to test the mesh, and it shows just fine. However, the clayified version shows like in the photo even when I open the original package in My Projects Any advice would be great, I'd really like to be able to have this hair in my game!
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Post by Mathcope on Apr 22, 2019 13:31:18 GMT -5
The file doesn't have a mesh because it's only a recolor. The mesh should be included in the original hair .package that this one was based on.
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Post by yourdigitalbae on Apr 22, 2019 13:37:39 GMT -5
The file doesn't have a mesh because it's only a recolor. The mesh should be included in the original hair .package that this one was based on. As I mentioned, I have the mesh, and it's in the mods folder for studio, so I'm not sure why it's not working. Every hair I've recolored previously has been a retexture, and I haven't seen this issue.
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Post by Mathcope on Apr 22, 2019 18:44:08 GMT -5
Try cloning the original hair again as a Standalone Recolor, then recolor as you like. Even if the mesh doesn't show up in Studio it should show up in the game.
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