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Post by fvithii on Apr 22, 2019 15:00:50 GMT -5
Hello everyone! I was just wondering if it was possible for me to change the tint of a mirror to any other color ( example here) with S4S? I was recreating this mirror today and I just wanted to go the extra mile by making the actual mirror part of the mirror pink. Is there any way this can be made possible? Thank you all in advance.
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Post by littledica99 on Apr 23, 2019 8:46:37 GMT -5
If i was you, i'd use a plane with material "phongAlpha" and texture that with a transparent solid color, sounds like a good workaround. Shouldn't reflect a colorful cast on the mirror either since planes have only one direction
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Post by fvithii on Apr 23, 2019 19:08:18 GMT -5
If i was you, i'd use a plane with material "phongAlpha" and texture that with a transparent solid color, sounds like a good workaround. Shouldn't reflect a colorful cast on the mirror either since planes have only one direction Hey littledica99, thank you for the suggestion. But how exactly do I go about adding phongAlpha to a plane in Blender? Do some objects in TS4 already have parts with that material applied or do I have to manually apply it? Sorry if this sounds like a stupid question, lol.
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Post by littledica99 on Apr 24, 2019 9:39:06 GMT -5
If i was you, i'd use a plane with material "phongAlpha" and texture that with a transparent solid color, sounds like a good workaround. Shouldn't reflect a colorful cast on the mirror either since planes have only one direction Hey littledica99 , thank you for the suggestion. But how exactly do I go about adding phongAlpha to a plane in Blender? Do some objects in TS4 already have parts with that material applied or do I have to manually apply it? Sorry if this sounds like a stupid question, lol. It's not a stupid question:) You might want to check out this tutorial from the sims4studio team on how to make something transparent. For this project you might need a mirror with 3 grous. 1 group for the non-transparent frame of the mirror glass (phong), one group which is going to be the mirror (flatmirror) and a third group for the transparent tint plane (phongAlpha)
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