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Post by silverstarslove on Apr 23, 2019 3:27:38 GMT -5
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Post by jwofles on Apr 23, 2019 16:56:23 GMT -5
Hairs are made up of three meshes, 1 normal and 2 hat chops. You only imported one group so it looked weird (because the mesh groups of previous mesh were showing), so when you import the same mesh for all three into studio it shows up a bit better. In fact it looks fine to me now, except for the texture of the bow is a little grey at the edges but you can fix this by adding some more pink around it in the texture. Also, there is some mess in the texture you'll want to fix - There are some pixels below the hair texture and this is going on the face and body etc. Here's the .package and .blend I made - simfileshare.net/download/1022898/
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Post by silverstarslove on Apr 23, 2019 23:17:04 GMT -5
Thank you for explaining! I kept trying to fix the map and couldn't figure why it wouldn't change. Didn't even consider hat chops. I'll keep this in mind
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