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Post by fuchsiatea on May 13, 2019 9:10:43 GMT -5
Hey everyone! I feel really dumb for asking this because it's likely I'm missing something obvious, but I'm still very new to Blender! I'm trying to create custom face presets. I've loaded the mesh head into Blender and imported the female skin texture so I can see what I'm doing, but I can't seem to get the texture to appear on the model. Switching to a textured view does not seem to help. Below are some links to pictures of what I'm referring to: imgur.com/mpb3RPqimgur.com/r3UBIRtAny help is appreciated!
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Post by Leniad on May 13, 2019 11:41:47 GMT -5
I do not have experience using body meshes in blender, but use for objects a lot. My guess is that the face is part of the full body texture, so using the head mesh, it isn't mapped to the right spot. When creating/modifying/redoing an object this is what I do, the process may help you figure it out.
Open the windows with texture on left and mesh on right Put mesh in edit mode Go to face select instead of default point select Select one face on mesh image on right will change with the loaded texture disappearing, just a triangle on blank background below the texture window on left - click the up or down arrows next to the "+New" button and reselect your diffuse texture Now move the triangle in the texture window to the portion of the texture you want.
Good luck
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