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Post by yayabear92 on May 28, 2019 12:28:09 GMT -5
First off thanks for any help that is attempted. I am at my wits end lol and I wanted to know if someone could help. I keep getting this error msg when I import my mesh into sims 4 studio. I also tried to unhiding hidden parts in blender but it didn't help. Also poly count is not the issue either The Sims 4 Studio - Version 3.1.2.4 System.AggregateException: One or more errors occurred. ---> System.IO.FileNotFoundException: Could not find file 'C:\ProgramData\S4Studio\Scripts\0f72e4a9-842c-4f7f-ab13-c5d2b79b1b9c\s4s.out.mlod'. at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost) at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share) at System.IO.File.OpenRead(String path) at S4Studio.ViewModels.ObjectLodItem.ImportMesh(BlenderUtilities blender_util, String blender_path) at S4Studio.ViewModels.ObjectLodItem.<>c__DisplayClass49_0.<ImportMesh>b__0() Here in the game obj I cloned and also I included: the clone blend file, the blend file of my mesh, the cloned package, and the obj I normally have smooth sailing with studio but this one has me stumped HELP Folder With All The Included Files
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