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Post by Sxemon on Jun 25, 2019 0:04:31 GMT -5
I could not post in the error report thread so I came here.
hen creating a Selective Clone I get this error.
Sims 4 Studio 1.3.0.2 (Apple Blossom) System.NullReferenceException: Object reference not set to an instance of an object at S4Studio.Core.CloneEngine.CloneObj (S4Studio.Data.IO.Package.IDBPFPackage result, System.String hash_salt, S4Studio.Core.CloneObjectOptions opts, S4Studio.Data.IO.Locale.IStringTableCache global_stbl, S4Studio.Data.IResourceProvider game, S4Studio.Data.FileDb.Sims4FileTable game_filetable, System.UInt64 instance, System.String creator, System.Boolean& swatchable) [0x00046] in /Users/a/thes4studio/TheS4Studio/S4Studio.Shared/Core/CloneEngine.cs:611 at S4Studio.Shared.ObjectFeatureViewModel.Clone (S4Studio.Data.IO.Package.IDBPFPackage package, System.String hash, System.Collections.Generic.IEnumerable`1[T] selected_prototypes) [0x00035] in /Users/a/thes4studio/TheS4Studio/S4Studio.Shared/ViewModels/App/Features/ObjectFeatureViewModel.cs:108 at S4Studio.Shared.FeatureViewModel+<>c__DisplayClass28_0.<CreateItem>b__0 () [0x00017] in /Users/a/thes4studio/TheS4Studio/S4Studio.Shared/ViewModels/App/Features/FeatureViewModel.cs:96 at S4S.UI.Core.S4SWindow+<>c__DisplayClass11_0.<BeginLoading>b__1 () [0x00016] in /Users/a/thes4studio/TheS4Studio/S4Studio.Mac/UI/Core/S4SWindow.cs:170
Its an rather old piece of CC so it MAY be the Object itself but it works fine in game.
EDIT: I get the same error thrown when attempting the same object as a Standalone Recolor.
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