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Post by ViniLaranj on Jul 14, 2019 11:14:56 GMT -5
I created a Snippet Tunning (Blacklist condition test) for a Mod, and I need add it in a Interation Tunning (ChangeOutfitPicker_Actor_Locker).
There is any way to do this by script?
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Post by pixaratv on Jul 15, 2019 12:47:44 GMT -5
I created a Snippet Tunning (Blacklist condition test) for a Mod, and I need add it in a Interation Tunning (ChangeOutfitPicker_Actor_Locker). There is any way to do this by script? Hello ViniLaranjCould you please state more precisely what you want to achieve? A script in Sims 4 is made with python. But for this you only need a bit XML-tuning, unless you do not want to overwrite the EA-tuning. Just edit the XML and make sure you keep your mod updated If you want to add a "test set instance" (snippet tuning) to an interaction, you have to insert it like this at the end of the Interaction Tuning. <V t="test_set_reference">
<T n="test_set_reference">181655<!--testSetInstance_Skeleton_Disallow--></T>
</V>
</L>
</I>
Just replace the reference with the instance of your Blacklist condition test.
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Post by ViniLaranj on Jul 16, 2019 12:26:05 GMT -5
Hello pixaratv I don't wanna overwrite the EA-tuning. I would like know if is possible do this without overwrite. I know that't possible add superafrondances with script, using phython, without overwrite the EA-tuning, and I wanna know if the same thing is possible with snippet tuning. For coincidence that's the same snippet tuning (test_set reference 181655) that's I wann to add.
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