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Post by alector on Jul 29, 2019 5:00:25 GMT -5
Hi again!
I wonder if anyone of you would know where the crosswalk file is located? Because I was unable to locate it in S4S. I would like to retexture it to match it with the road texture I'm using. Here's a picture of my problem: Any help would be great!
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Post by sigma1202 on Jul 29, 2019 5:22:30 GMT -5
it will be in one of these 3 packages; ClientFullBuild6, ClientFullBuild7, ClientFullBuild8. I don't know which one though, it will be pretty hard to find it since there are around 31000 textures in the game, it should be in the same package that the road texture was in
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Post by sigma1202 on Jul 29, 2019 7:34:17 GMT -5
Hi again!
I wonder if anyone of you would know where the crosswalk file is located? Because I was unable to locate it in S4S. I would like to retexture it to match it with the road texture I'm using. Here's a picture of my problem: Any help would be great!
Good news, after some loops and hops i managed to find it, its instance number is "CEC0210570BC99CC" the image is width:1024 height:256 here i stuffed it into the package just export the image from it and modify it, import the modified image, and make sure the instance number is still right and you are done
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Post by alector on Jul 29, 2019 12:04:44 GMT -5
Hi again!
I wonder if anyone of you would know where the crosswalk file is located? Because I was unable to locate it in S4S. I would like to retexture it to match it with the road texture I'm using. Here's a picture of my problem: Any help would be great!
Good news, after some loops and hops i managed to find it, its instance number is "CEC0210570BC99CC" the image is width:1024 height:256 here i stuffed it into the package just export the image from it and modify it, import the modified image, and make sure the instance number is still right and you are done Thank you so much!! I tried to find it but I wasn't able to so you really saved me 😊 If you don't mind I wonder where did you find it? I think there's other parts of the road as well that k-hippie didn't retexture. I mean I totally understand the amount of files is huge.
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Post by sigma1202 on Jul 29, 2019 12:18:33 GMT -5
Good news, after some loops and hops i managed to find it, its instance number is "CEC0210570BC99CC" the image is width:1024 height:256 here i stuffed it into the package just export the image from it and modify it, import the modified image, and make sure the instance number is still right and you are done Thank you so much!! I tried to find it but I wasn't able to so you really saved me 😊 If you don't mind I wonder where did you find it? I think there's other parts of the road as well that k-hippie didn't retexture. I mean I totally understand the amount of files is huge. oh, its pretty complex, i used ninja ripper to rip the texture from memory, since ninja ripper only extracts the textures that are currently loaded there won't be that many files (i had 264) after that i skimmed trough them and found the crosswalk, i noted down its resolution (1024,256, we still need to find the instance id, we can't use this texture), after that i extracted every texture from the game with sims 4 studio(sims 4 studio names each file extracted with its instance id), then i made a quick program in python to find the images in a folder that have the exact resolution of 1024,256, the result was 6 files, the crosswalk was one of them
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Post by sigma1202 on Jul 29, 2019 12:26:14 GMT -5
Thank you so much!! I tried to find it but I wasn't able to so you really saved me 😊 If you don't mind I wonder where did you find it? I think there's other parts of the road as well that k-hippie didn't retexture. I mean I totally understand the amount of files is huge. oh, its pretty complex, i used ninja ripper to rip the texture from memory, since ninja ripper only extracts the textures that are currently loaded there won't be that many files (i had 264) after that i skimmed trough them and found the crosswalk, i noted down its resolution (1024,256, we still need to find the instance id, we can't use this texture), after that i extracted every texture from the game with sims 4 studio(sims 4 studio names each file extracted with its instance id), then i made a quick program in python to find the images in a folder that have the exact resolution of 1024,256, the result was 6 files, the crosswalk was one of them i can extract them for you if you send me screenshoots of how they look like
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Post by alector on Jul 29, 2019 14:33:27 GMT -5
oh, its pretty complex, i used ninja ripper to rip the texture from memory, since ninja ripper only extracts the textures that are currently loaded there won't be that many files (i had 264) after that i skimmed trough them and found the crosswalk, i noted down its resolution (1024,256, we still need to find the instance id, we can't use this texture), after that i extracted every texture from the game with sims 4 studio(sims 4 studio names each file extracted with its instance id), then i made a quick program in python to find the images in a folder that have the exact resolution of 1024,256, the result was 6 files, the crosswalk was one of them i can extract them for you if you send me screenshoots of how they look like Oh wow that sounds ingenious! I wish I knew more about coding. I mean I'm learning while I work but retexturing sims 4 is my new hobby project 😅 And thanks so much for the offer! So far I have found only this part:
I can upload them here after I've retextured them!
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Post by sigma1202 on Jul 29, 2019 15:48:48 GMT -5
there you go package, sorry for taking so long there were some complications
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Post by alector on Jul 29, 2019 16:18:03 GMT -5
there you go package, sorry for taking so long there were some complications That was not long at all! Thank you so much!!
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Post by alector on Jan 13, 2020 11:46:37 GMT -5
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