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Post by lilghostie on Aug 23, 2019 18:50:19 GMT -5
I've tried to pick up meshing again and did exactly as the tutorial I'm watch said but I keep getting and error message and I don't know how to resolve it. I've tried deleting and reinstalling the latest update for mac but it still keeps giving the same message:
Sims 4 Studio 1.3.0.3 (Apple Blossom) S4Studio.Blender.Sims4StudioBlenderException: Exception of type 'S4Studio.Blender.Sims4StudioBlenderException' was thrown. at S4Studio.Blender.BlenderUtilities.RunBlender (System.String script, System.String blend, System.Boolean background, System.Boolean check_version) [0x002c3] in /Users/a/thes4studio/TheS4Studio/S4Studio.Shared/BlenderUtilities.cs:232 at S4Studio.Blender.BlenderUtilities.ImportGeom (System.String custom_blend, System.String custom_geom, System.Int32 body_type, System.String cut) [0x00099] in /Users/a/thes4studio/TheS4Studio/S4Studio.Shared/BlenderUtilities.cs:361 at S4Studio.ViewModels.CAS.CASLODItem.ImportMesh (S4Studio.Blender.BlenderUtilities blender_util, System.String blender_path) [0x0014b] in /Users/a/thes4studio/TheS4Studio/S4Studio.Shared/ViewModels/CAS/CASLODItem.cs:194 at S4Studio.ViewModels.CAS.CASStandalone+<>c__DisplayClass71_0.<ExecuteImportMesh>b__0 () [0x0000d] in /Users/a/thes4studio/TheS4Studio/S4Studio.Shared/ViewModels/CAS/CASStandalone.cs:427 at S4S.UI.Core.S4SWindow+<>c__DisplayClass11_0.<BeginLoading>b__1 () [0x00016] in /Users/a/thes4studio/TheS4Studio/S4Studio.Mac/UI/Core/S4SWindow.cs:170
Does anyone know what this means and how to fix it?
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Post by Feyona on Aug 25, 2019 4:39:19 GMT -5
Post your files that cause this error. It is not clear without the files.
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