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Post by thyagom on Sept 11, 2019 14:25:47 GMT -5
I have problems again with an outfit that will be accessory. but hovering and moving the sliders increases his head. I don't know if it should be vertex color, but I'm wearing the same color as the 00FF00 base shirt I used for uv_1 and the weights.
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Post by mauvemorn on Sept 11, 2019 15:19:27 GMT -5
Hi. There must be something wrong with your uvs in the uv_1 map. They are in the face area right now but should be in the arm area/shoulder area. Re-transfer it again from a top with these settings
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Post by thyagom on Sept 11, 2019 15:36:00 GMT -5
Hi. There must be something wrong with your uvs in the uv_1 map. They are in the face area right now but should be in the arm area/shoulder area. Re-transfer it again from a top with these settings so uv_1 is correct! I put it to be accessory and it was normal taking everything. Now I'm trying otherwise!
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Post by thyagom on Sept 11, 2019 15:49:04 GMT -5
In top he is normal, everything works perfect! but if i change the category to the hat, it of the problem and the arm sliders doesn't work.
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Post by mauvemorn on Sept 11, 2019 17:10:34 GMT -5
Did you choose a head accessory category ( earrings or something) or body(bracelet, etc)? If its the former, try cloning a bracelet and importing your file there. If its the later, please share your blend and package files
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Post by thyagom on Sept 11, 2019 22:05:20 GMT -5
Did you choose a head accessory category ( earrings or something) or body(bracelet, etc)? If its the former, try cloning a bracelet and importing your file there. If its the later, please share your blend and package files I already did that too, I gave up that way. I did a little different in simskin and with a top underneath. I think it was even more beautiful! haha
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